我是C#的新手(刚开始今天)
我需要能够使用canvas处理程序制作C#Image resizer。例如,500 x 500图像需要保持其纵横比。它将被调整为1024x500。要做到这一点,它将保持500x500,但然后用空白(画布)填充剩余的空间。
我还将相同的原始图像调整为300 x 500,其中图像将再次保持其1:1比例,并调整为300x300,剩余空间再次用作画布空白区域。
有人可以帮助我为此制作一个C#控制台应用程序,我能理解吗?
这是我设法找到的,我可以合理地理解(由于好的评论)。
我用代码发现的是我可以阅读它,但是当我谈到实际写一些时,我就崩溃了。我主要做HTML和CSS。开始分支到JQuery和C#
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Drawing;
using System.Drawing.Imaging;
namespace ImageResizer
{
class ImageResize
{
static void Main(string[] args)
{
}
public void ResizeImage(string OriginalFile, string NewFile, int NewWidth, int MaxHeight, bool OnlyResizeIfWider)
{
System.Drawing.Image FullsizeImage = System.Drawing.Image.FromFile(OriginalFile);
// Prevent using images internal thumbnail
FullsizeImage.RotateFlip(System.Drawing.RotateFlipType.Rotate180FlipNone);
FullsizeImage.RotateFlip(System.Drawing.RotateFlipType.Rotate180FlipNone);
if (OnlyResizeIfWider)
{
if (FullsizeImage.Width <= NewWidth)
{
NewWidth = FullsizeImage.Width;
}
}
int NewHeight = FullsizeImage.Height * NewWidth / FullsizeImage.Width;
if (NewHeight > MaxHeight)
{
// Resize with height instead
NewWidth = FullsizeImage.Width * MaxHeight / FullsizeImage.Height;
NewHeight = MaxHeight;
}
System.Drawing.Image NewImage = FullsizeImage.GetThumbnailImage(NewWidth, NewHeight, null, IntPtr.Zero);
// Clear handle to original file so that we can overwrite it if necessary
FullsizeImage.Dispose();
// Save resized picture
NewImage.Save(NewFile);
}
}
}
答案 0 :(得分:1)
尝试使用此&gt;&gt;
private void resizeImage(string path, string originalFilename,
/* note changed names */
int canvasWidth, int canvasHeight,
/* new */
int originalWidth, int originalHeight)
{
Image image = Image.FromFile(path + originalFilename);
System.Drawing.Image thumbnail =
new Bitmap(canvasWidth, canvasHeight); // changed parm names
System.Drawing.Graphics graphic =
System.Drawing.Graphics.FromImage(thumbnail);
graphic.InterpolationMode = InterpolationMode.HighQualityBicubic;
graphic.SmoothingMode = SmoothingMode.HighQuality;
graphic.PixelOffsetMode = PixelOffsetMode.HighQuality;
graphic.CompositingQuality = CompositingQuality.HighQuality;
/* ------------------ new code --------------- */
// Figure out the ratio
double ratioX = (double) canvasWidth / (double) originalWidth;
double ratioY = (double) canvasHeight / (double) originalHeight;
// use whichever multiplier is smaller
double ratio = ratioX < ratioY ? ratioX : ratioY;
// now we can get the new height and width
int newHeight = Convert.ToInt32(originalHeight * ratio);
int newWidth = Convert.ToInt32(originalWidth * ratio);
// Now calculate the X,Y position of the upper-left corner
// (one of these will always be zero)
int posX = Convert.ToInt32((canvasWidth - (originalWidth * ratio)) / 2);
int posY = Convert.ToInt32((canvasHeight - (originalHeight * ratio)) / 2);
graphic.Clear(Color.White); // white padding
graphic.DrawImage(image, posX, posY, newWidth, newHeight);
/* ------------- end new code ---------------- */
System.Drawing.Imaging.ImageCodecInfo[] info =
ImageCodecInfo.GetImageEncoders();
EncoderParameters encoderParameters;
encoderParameters = new EncoderParameters(1);
encoderParameters.Param[0] = new EncoderParameter(Encoder.Quality,
100L);
thumbnail.Save(path + width + "." + originalFilename, info[1],
encoderParameters);
}