我正在使用XNa的soundeffect对象编写我的第一个Windows手机应用程序,它将是一个声卡。
该项目是Windows手机Silverlight和Xna应用程序c#
我从书中获得了一些示例代码,101个手机7个应用程序。 加载声音的linbe给了我一个 “无法找到StreamResourceInfo类型名称空间”
StreamResourceInfo info = Application.GetResourceStream(new Uri(“Audio / cowbell.wav”,UriKind.Relative));
代码
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;
using Microsoft.Phone.Controls;
using Microsoft.Xna.Framework.Audio;
namespace SlXnaApp4
{
public partial class MainPage : PhoneApplicationPage
{
SoundEffect cowbell;
// Constructor
public MainPage()
{
// Load sound file
StreamResourceInfo info = Application.GetResourceStream(new Uri("Audio/cowbell.wav", UriKind.Relative));
// create xna sound
cowbell = SoundEffect.FromStream(info);
// Sub to per frame call back
CompositionTarget.Rendering += CompositionTarget_Rendering;
// requred for xna sound effects to work
Microsoft.Xna.Framework.FrameworkDispatcher.Update();
// testb sound
cowbell.Play();
InitializeComponent();
}
void CompositionTarget_Rendering(object sender, EventArgs e)
{
Microsoft.Xna.Framework.FrameworkDispatcher.Update();
}
// Simple button Click event handler to take us to the second page
private void Button_Click(object sender, RoutedEventArgs e)
{
NavigationService.Navigate(new Uri("/GamePage.xaml", UriKind.Relative));
}
private void button1_Click(object sender, RoutedEventArgs e)
{
}
}
}