目标:当udp或tcp使用其send方法时更改表单上的图像
问题:我不知道如何正确设置事件,事件处理程序和委托
发送界面
interface ISendData
{
void Send();
}
Tcp连接类
//Need some type of delegate??
public class TCPconnection : ISendData
{
void Send()
{
//how invoke/fire a send Event?
}
}
UDP连接类
//Need some type of delegate??
public class UDPConnection : ISendData
{
void Send()
{
//how invoke/fire a send event?
}
}
'应该'订阅看到被解雇的事件的winform
public class myForm
{
private DataWatcher datawatcher = new DataWatcher();
private Image statusIndicator = null;
public myform()
{
initComponents();
datawatcher.DataSendActive += new DataWatcherSendHandler(DataSending);
datawatcher.DataSendInactive += new DataWatcherSendHandler(NoDataSending);
}
public void DataSending(object sender, DataWatcherArgs e)
{
statusIndicator = Properties.resources.greenLight;
}
public void NoDataSending(object sender, DataWatcherArgs e)
{
statusIndicator = Properties.resources.redLight;
}
}
事件/事件处理程序??但我真的不知道我在这里做了什么来做这项工作
public delegate void EventHandler(object sender, EventArgs e);
class DataWatcher
{
public event EventHandler DataSendActive;
public event EventHandler DataSendInactive;
protected virtual void onDataSendActive(System.EventArgs e)
{
if (DataSendActive != null)
{
DataSendActive(this, e);
}
}
protected virtual void onDataSendInactive(System.EventArgs e)
{
if (DataSendInactive != null)
{
DataSendInactive(this, e);
}
}
}
答案 0 :(得分:3)
这是一个简单的示例,说明如何实现发送事件而不发送和订阅事件
public class Connection
{
//Set up an event
public event EventHandler DataSending;
public event EventHandler DataNotSending
//This method will trigger the event for sending
private void OnDataSending()
{
if (DataSending!= null) { DataSending(this, EventArgs.Empty); }
}
//this method will trigger the event for finished sending
private void OnDataNotSending()
{
if (DataNotSending!= null) { DataNotSending(this, EventArgs.Empty); }
}
//This method performs your send logic
public void Send()
{
//Call your method that tells the event to be raised
OnDataSending();
//Then put your send code
OnDataNotSending(); //we're done!
}
}
这是您在消费程序中使用它的方式
public class myForm
{
//This method is the one that sets up the
//instance and subscribes to the event
public myForm()
{
Connection con = new Connection();
con.DataSending += new EventHandler(con_DataSending);
con.DataNotSending += new EventHander(con_DataNotSending);
}
void con_DataSending(object sender, EventArgs e)
{
//Put your subscription logic here.
//Whatever you want to do in response to a send
}
void con_DataNotSending(object sender, EventArgs e)
{
//Put your subscription logic here.
//Respond to it not sending
}
}
答案 1 :(得分:3)
有许多惯例用于执行此操作。这是我的小实现。
public enum ActivityState
{
Sending,
Receiving,
Idle
}
public interface IDataTransferManager
{
// This event will fire when the activity state changes.
// note that Action<T> is introduced in .NET 3.5
// if you're using .NET 2.0, you can use a delegate.
event Action<ActivityState> DataActivityStateChange;
void Send(byte[] data);
//byte[] Receive();
// ... more methods ... //
}
现在TcpConnection类将实现它。
public class TcpConnection : IDataTransferManager
{
public event Action<ActivityState> DataActivityStateChange;
public void Send(byte[] data)
{
// we're sending data. fire the change event
FireDataActivityStateChange(ActivityState.Sending);
//TODO: send the data
// we're done sending. Fire the change event
FireDataActivityStateChange(ActivityState.Idle);
}
private void FireDataActivityStateChange(ActivityState state)
{
// helper method, so I don't have to check the event
// to avoid null reference exceptions.
if (DataActivityStateChange != null)
DataActivityStateChange(state);
}
}
以下是表单的设置。
class MyForm // :Form
{
IDataTransferManager dataManager;
public MyForm()
{ // here, usually an instance will be passed in,
// so there's only one instance throughout the application.
// let's new up an instance for explanation purposes.
dataManager = new TcpConnection();
dataManager.DataActivityStateChange += (state) =>
{
// NOTE: if you don't like inline,
// you can point this labda to a method.
switch (state)
{
case ActivityState.Sending:
// change the image to the spinning toilet ball
break;
case ActivityState.Receiving:
// change the image to the spinning toilet ball, but reverse :P
break;
case ActivityState.Idle:
// hide it ?
break;
}
};
}
}
希望这有帮助。