在HTML5画布中移动,删除和检索添加的矩形位置

时间:2013-03-10 09:14:13

标签: html5 canvas

我有以下代码在画布上添加一个矩形,我对此有一些疑问。

  • 是否可以在创建后移动添加的矩形?
  • 是否可以删除已添加的矩形?
  • 在添加了一堆矩形之后,我可以检索所有添加的矩形位置(x,y,宽度和高度),然后点击一下按钮吗?

    
    

    <script> function rect() { var canvas = document.getElementById('drawing'), ctx = canvas.getContext('2d'), rect = {}, drag = false; function init() { canvas.addEventListener('mousedown', mouseDown, false); canvas.addEventListener('mouseup', mouseUp, false); canvas.addEventListener('mousemove', mouseMove, false); } function mouseDown(e) { rect.startX = e.pageX - this.offsetLeft; rect.startY = e.pageY - this.offsetTop; drag = true; } function mouseUp() { drag = false; } function mouseMove(e) { if (drag) { rect.w = (e.pageX - this.offsetLeft) - rect.startX; rect.h = (e.pageY - this.offsetTop) - rect.startY ; //ctx.clearRect(0,0,canvas.width,canvas.height); draw(); } } function draw() { ctx.globalAlpha=0.5; // Half opacity ctx.fillStyle= "#b0c2f7"; //ctx.fillStyle = "rgba(255, 255, 255, 0.05)"; ctx.fillRect(rect.startX, rect.startY, rect.w, rect.h); } init(); } </script>

    <div id="canvasDiv"> <canvas id="drawing" width="580px" height="788px" style="border:2px solid #000; background: #FFF;"></canvas> </div> <script> var canvas = document.getElementById('drawing'); var context = canvas.getContext('2d'); var imageObj = new Image();

    imageObj.onload = function() { context.drawImage(imageObj, 69, 50); }; imageObj.src = 'http://localhost/test/Images/DSC0273446.jpg'; </script>

    <div id="rect"> <p><button onclick="rect();">Rectangle</button></p> </div>

    非常感谢我能在这件事上得到的所有帮助,谢谢!

0 个答案:

没有答案