的ViewController:
@implementation PaiLifeViewController
@synthesize detail = _detail;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
UIImage *i = [UIImage imageNamed:@"menu_patcode_normal"];
UIButton *c1 = [[UIButton alloc] init];
c1.tag = 11;
UIButton *c2 = [[UIButton alloc] init];
c2.tag = 12;
UIButton *c3 = [[UIButton alloc] init];
c3.tag = 13;
UIButton *c4 = [[UIButton alloc] init];
c4.tag = 21;
UIButton *c5 = [[UIButton alloc] init];
c5.tag = 22;
UIButton *c6 = [[UIButton alloc] init];
c6.tag = 23;
UIButton *c7 = [[UIButton alloc] init];
c7.tag = 31;
UIButton *c8 = [[UIButton alloc] init];
c8.tag = 32;
UIButton *c9 = [[UIButton alloc] init];
c9.tag = 33;
[c1 setBackgroundImage:i forState:UIControlStateNormal];
[c2 setBackgroundImage:i forState:UIControlStateNormal];
[c3 setBackgroundImage:i forState:UIControlStateNormal];
[c4 setBackgroundImage:i forState:UIControlStateNormal];
[c5 setBackgroundImage:i forState:UIControlStateNormal];
[c6 setBackgroundImage:i forState:UIControlStateNormal];
[c7 setBackgroundImage:i forState:UIControlStateNormal];
[c8 setBackgroundImage:i forState:UIControlStateNormal];
[c9 setBackgroundImage:i forState:UIControlStateNormal];
NSArray *c = [[NSArray alloc] initWithObjects:c1,c2,c3,c4,c5,c6,c7,c8,c9, nil];
_detail= [[PaiLifePageDetail alloc] initWithDataSource:c pageIndex:1];
for (UIButton *b in c)
{
[b addTarget:self action:@selector(clicked:) forControlEvents:UIControlEventTouchUpInside];
}
[self.view addSubview:_detail];
}
- (void) clicked : (UIButton *) button
{
NSLog(@"button = %i", button.tag);
}
@end
自定义视图:
@implementation PaiLifePageDetail
#define MARGINTOTOP 120.0
#define MARGINTOLEFT 20.0
#define WIDTH 80.0
#define HEIGHT 60.0
- (id) initWithDataSource : (NSArray *) dataSource pageIndex : (int) pageIndex;
{
self = [super init];
if (self)
{
if (dataSource)
{
for (UIButton *button in dataSource)
{
//page 1 line 1
if (pageIndex == 1)
{
if (button.tag == 11)
{
button.frame = CGRectMake(MARGINTOLEFT, MARGINTOTOP, WIDTH * 2 + 20, HEIGHT);
[self addSubview:button];
}
else if (button.tag == 12)
{
button.frame = CGRectMake(MARGINTOLEFT + WIDTH * 2 + 20 * 2, MARGINTOTOP, WIDTH, HEIGHT);
[self addSubview:button];
}
}
//not page 1 line 1
else
{
if ( button.tag == 11 )
{
button.frame = CGRectMake(MARGINTOLEFT, MARGINTOTOP, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 12 )
{
button.frame = CGRectMake(MARGINTOLEFT + WIDTH + 20, MARGINTOTOP, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 13 )
{
button.frame = CGRectMake(MARGINTOLEFT + (WIDTH + 20) * 2, MARGINTOTOP, WIDTH, HEIGHT);
[self addSubview:button];
}
}
// line 2
if ( button.tag == 21 )
{
button.frame = CGRectMake(MARGINTOLEFT, MARGINTOTOP + HEIGHT + 20, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 22 )
{
button.frame = CGRectMake(MARGINTOLEFT + WIDTH + 20, MARGINTOTOP + HEIGHT + 20, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 23 )
{
button.frame = CGRectMake(MARGINTOLEFT + (WIDTH + 20) * 2, MARGINTOTOP + HEIGHT + 20, WIDTH, HEIGHT);
[self addSubview:button];
}
// line 3
if ( button.tag == 31 )
{
button.frame = CGRectMake(MARGINTOLEFT, MARGINTOTOP + (HEIGHT + 20) * 2, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 32 )
{
button.frame = CGRectMake(MARGINTOLEFT + WIDTH + 20, MARGINTOTOP + (HEIGHT + 20) * 2, WIDTH, HEIGHT);
[self addSubview:button];
}
else if ( button.tag == 33 )
{
button.frame = CGRectMake(MARGINTOLEFT + (WIDTH + 20) * 2, MARGINTOTOP + (HEIGHT + 20) * 2, WIDTH, HEIGHT);
[self addSubview:button];
}
}
}
}
return self;
}
@end
但是当我点击这些按钮时,它们根本不起作用,请帮助我,非常感谢。
答案 0 :(得分:9)
这可能是一个触摸事件的问题。即触摸永远不会给你自定义按钮。要调试这个:
UIGestureRecognizer
按钮的超级视图 - 它们可能会影响触摸操作。 答案 1 :(得分:1)
当我在按钮的超级视图下方有按钮时,我遇到了同样的问题,为此我想添加目标。我已经改变了按钮的框架,然后问题就解决了
答案 2 :(得分:0)
方法:(id)initWithFrame:(CGRect)frame
不用于创建那些PaiLifeCustomButton类型按钮。
或者在调用init后手动设置框架。我很了解你的代码,但一切看起来都很好。设置断点以查看代码是否运行。
答案 3 :(得分:0)
我有同样的问题,问题是我的观点是使用init而不是initWithFrame创建。 Incase任何人都有同样的问题,那么它可能对你有帮助。