在As3中创建具有类名称字符串的实例

时间:2013-02-17 20:48:14

标签: string class actionscript instantiation

我有xml-structure,我加载了程序的大部分数据。在这种情况下,我想实例化一个在xml中指定的类。我想我可以在xml中编写类的名称,然后实例化它并将参数传递给它。事实证明这并不容易!

我尝试了这样的代码:

            //special objects
        for each (o in xml.Objects[0].special) 
        { 
            p.x = o.@x;
            p.y = o.@y;
            s.x = o.@width;
            s.y = o.@height;
            trace(o.@classname);
            //var type:Class = o.@classname as Class;
            var type:Class = getDefinitionByName(String(o.@classname)) as Class;

            trace(type);
            objectArray.push(new type(p, s)); 
            trace("special");
        }

正如您所看到的,我在xml-file中的classname属性中有我的类的名称。我设法用getDefinitionByName获取定义(至少下一个跟踪显示正确的类名)但是当我尝试实例化它并将其推入数组时,我得到一堆错误开始

  

错误#2136:SWF文件文件:///Users/tuomas/Dropbox/Flash/ScorpionBox/bin-debug/ScorpionBox.swf包含无效数据。

知道我应该怎么做?

1 个答案:

答案 0 :(得分:4)

假设您的XML类型定义由getQualifiedClassName()获取的限定名称组成,请根据需要实例化类型并应用属性。

xml定义的显示对象的实例化:

package
{
    import flash.display.DisplayObject;
    import flash.display.Sprite;
    import flash.utils.getDefinitionByName;

    public class XmlParser extends Sprite
    {
        public var xml:XML = <objects>
                                <object type="flash.display::Sprite" x="0" y="0" width="100" height="100" />
                                <object type="flash.display::MovieClip" x="0" y="0" width="100" height="100" />
                             </objects>;

        public function XmlParser()
        {
            for each (var object:XML in xml.children())
            {
                var type:Class = getDefinitionByName(object.@type) as Class;
                var instance:DisplayObject = new type();
                instance.x = object.@x;
                instance.y = object.@y;
                instance.width = object.@width;
                instance.height = object.@height;

                addChild(instance);
            }
        }
    }
}

您还可以在序列化为XML时描述Type对象,然后通过迭代XML的属性将属性应用回对象实例,例如:

package
{
    import flash.display.DisplayObject;
    import flash.display.Sprite;
    import flash.utils.getDefinitionByName;

    public class XmlParser extends Sprite
    {
        public var xml:XML = <objects>
                                <object type="flash.display::Sprite" x="0" y="0" width="100" height="100" />
                                <object type="flash.display::MovieClip" x="0" y="0" width="100" height="100" />
                             </objects>;

        public function XmlParser()
        {
            for each (var object:XML in xml.children())
            {
                var type:Class = getDefinitionByName(object.@type) as Class;
                var instance:DisplayObject = new type();
                addChild(instance);

                for each (var attribute:XML in object.@*)
                {
                    if(attribute.name() == "type") { continue; }

                    trace("setting: " + attribute.name() + " = " + attribute.toXMLString());
                    instance[attribute.name().toString()] = attribute.toXMLString();
                }
            }
        }
    }
}