嗨,由于某种原因,我无法得到本地直升机= display.newImage(“helicopter.png”)显示在云端(移动背景),是否有一个很好的方法解决这个问题?
<code>
function initcloud()
local cloud1 = {}
cloud1.imgpath = "cloud1.png"; --Set Image Path for cloud
cloud1.movementSpeed = 10000; --Determines the movement speed of cloud
table.insert(cloudTable, cloud1); --Insert cloud into cloudTable
local cloud2 = {}
cloud2.imgpath = "cloud2.png";
cloud2.movementSpeed = 12000;
table.insert(cloudTable, cloud2);
local cloud3 = {}
cloud3.imgpath = "cloud3.png";
cloud3.movementSpeed = 14000;
table.insert(cloudTable, cloud3);
end --END initcloud()
function getRandomcloud()
local temp = cloudTable[math.random(1, #cloudTable)] -- Get a random cloud from cloudTable
local randomcloud = display.newImage(temp.imgpath); --physics.addBody(randomcloud, {isSensor = true});
randomcloud.myName = "cloud";
randomcloud.movementSpeed = temp.movementSpeed; -- set the cloud cloudting point
randomcloud.x = math.random(10, _W);
randomcloud.y = -35;
randomcloud.rotation = math.random(0, 20); -- move the cloud
cloudMove = transition.to(randomcloud, {
time = randomcloud.movementSpeed,
y = 500,
onComplete = function(self)
self.parent:remove(self);
self = nil;
end
});
end
function cloudtGame()
cloudTimer1 = timer.performWithDelay(1400,getRandomcloud, 0)
cloudTimer2 = timer.performWithDelay(2000,getRandomcloud, 0)
cloudTimer3 = timer.performWithDelay(2400,getRandomcloud, 0)
end--END cloudtGame()
initcloud()
cloudtGame()
local helicopter = display.newImage("helicopter.png")
</code>
谢谢
答案 0 :(得分:1)
当我使用我的解决方案运行您的代码时,它工作正常。我添加的只是:
randomcloud:toBack()
因为randomcloud
是一个显示对象,我可以将它发送到页面的后面。
答案 1 :(得分:0)
最简单的解决方案是使用两个DisplayGroup(一个用于云,一个用于直升机)以所需顺序安装在一个“根”组内。这样你只有一个没有组的对象 - “根”。
http://www.coronalabs.com/blog/2012/02/28/corona-display-groups-101/