我想在我的应用中使用大型倒十字光标。 但我的代码使光标背景倒置。光标仍然是白色。
var
IconInfo: TIconInfo;
AndMask, Bmp: TBitmap;
w, h: Integer;
begin
w := Screen.Width * 2;
h := Screen.Height * 2;
// Creation And Mask
AndMask := TBitmap.Create;
AndMask.Monochrome := True;
AndMask.Height := h;
AndMask.Width := w;
// Draw on And Mask
AndMask.Canvas.Brush.Color := clWhite;
AndMask.Canvas.FillRect(AndMask.Canvas.ClipRect);
// AndMask.Canvas.Pen.Color := clWhite;
AndMask.Canvas.Pen.Width := 3;
AndMask.Canvas.MoveTo(w div 2, 0);
AndMask.Canvas.LineTo(w div 2, h);
AndMask.Canvas.MoveTo(0, h div 2);
AndMask.Canvas.LineTo(w, h div 2);
{Create the "XOr" mask}
Bmp := TBitmap.Create;
Bmp.Width := w;
Bmp.Height := h;
{Draw on the "XOr" mask}
Bmp.Canvas.Brush.Color := clWhite;
Bmp.Canvas.FillRect(Rect(0, 0, w, h));
IconInfo.fIcon := true;
IconInfo.xHotspot := w div 2;
IconInfo.yHotspot := h div 2;
IconInfo.hbmMask := AndMask.Handle;
IconInfo.hbmColor := Bmp.Handle;
Screen.Cursors[1]:= CreateIconIndirect(IconInfo);
Screen.Cursor:=1;
end;
如何使背景透明和光标反转?
答案 0 :(得分:3)
procedure TForm1.Button1Click(Sender: TObject);
var
IconInfo: TIconInfo;
AndMask, Bmp: TBitmap;
w, h: Integer;
begin
w := Screen.Width * 2;
h := Screen.Height * 2;
// Creation And Mask
AndMask := TBitmap.Create;
// AndMask.Monochrome := True;
AndMask.Height := h;
AndMask.Width := w;
// Draw on And Mask
AndMask.Canvas.Brush.Color := clWhite;
AndMask.Canvas.FillRect(AndMask.Canvas.ClipRect);
AndMask.Canvas.Pen.Color := clwhite;
AndMask.Canvas.Pen.Width := 3;
AndMask.Canvas.MoveTo(w div 2, 0);
AndMask.Canvas.LineTo(w div 2, h);
AndMask.Canvas.MoveTo(0, h div 2);
AndMask.Canvas.LineTo(w, h div 2);
{Create the "XOr" mask}
Bmp := TBitmap.Create;
Bmp.Width := w;
Bmp.Height := h;
{Draw on the "XOr" mask}
Bmp.Canvas.Brush.Color := clblack;
Bmp.Canvas.FillRect(Rect(0, 0, w, h));
Bmp.Canvas.Pen.Color := clwhite;
Bmp.Canvas.Pen.Width := 3;
Bmp.Canvas.MoveTo(w div 2, 0);
Bmp.Canvas.LineTo(w div 2, h);
Bmp.Canvas.MoveTo(0, h div 2);
Bmp.Canvas.LineTo(w, h div 2);
IconInfo.fIcon := true;
IconInfo.xHotspot := w div 2;
IconInfo.yHotspot := h div 2;
IconInfo.hbmMask := AndMask.Handle;
IconInfo.hbmColor := Bmp.Handle;
Screen.Cursors[1]:= CreateIconIndirect(IconInfo);
Screen.Cursor:=1;
end;