如何在调用std :: unique后删除向量中的指针?
例如:
struct Foo
{
Foo(int bar) : mBar(bar) {}
~Foo() { std::cout << "~dtor\n"; }
int mBar;
};
bool SortFunc(Foo * right, Foo * left) { return right->mBar < left->mBar; }
// Should I 'delete left;' in case of equality?
bool CompareFunc(Foo * right, Foo * left)
{
return right->mBar == left->mBar;
}
// NOTE: In my code, vector is initialized in another class which I cannot modify.
void InitializeList(std::vector<Foo *> & fooList)
{
Foo * firstFoo = new Foo(1);
Foo * secondFoo = new Foo(2);
// This pointer will not be in vector anymore after std::unique is called!
Foo * thirdFoo = new Foo(1);
Foo * forthFoo = new Foo(4);
fooList.push_back(firstFoo);
fooList.push_back(secondFoo);
fooList.push_back(thirdFoo);
fooList.push_back(forthFoo);
}
int main()
{
{ // Block exists to see if Foo::dtor is called.
std::vector<Foo *> fooList;
InitializeList(fooList);
std::sort(fooList.begin(), fooList.end(), SortFunc);
std::vector<Foo *>::iterator itrResult = fooList.end();
// Pointer to thirdFoo is dangling after std::unique is called.
itrResult = std::unique(fooList.begin(), fooList.end(), CompareFunc);
fooList.erase(itrResult, fooList.end());
// ... Other operations and clean up code.
}
return 0;
}
答案 0 :(得分:5)
您可以通过立即将其结果包装在智能指针中,将自己与实施不当的InitializeList
隔离开来:
std::vector<std::unique_ptr<Foo>> foos;
{
std::vector<Foo *> foo_ptrs;
InitializeList(foo_ptrs);
foos.assign(foo_ptrs.begin(), foo_ptrs.end());
}
现在,您可以在std::unique
上致电foos
,并知道不会泄漏任何内容。如果您经常这样做,包装函数可能是一个好主意:
std::vector<std::unique_ptr<Foo>> get_foos() {
std::vector<Foo *> foo_ptrs;
InitializeList(foo_ptrs);
return {foo_ptrs.begin(), foo_ptrs.end()};
}
答案 1 :(得分:0)
正如juanchopanza所提到的,你需要在重复的元素上明确地调用delete
。
漏洞在这里:
fooList.erase(itrResult, fooList.end());
erase
将简单地删除两个迭代器之间的指针。您必须首先致电delete
。