说我有编码:
Encoding enc;
当这个编码传递给我时,它被设置为发出一个BOM。我对物料清单不感兴趣。我的系统中的编码由标题处理。
假设编码是不可变的......我想创建一个与现有编码完全匹配的新编码,但不会再发出BOM。
这样我可以避免以下不匹配:
var data = "áéíóúñ";
var enc = Encoding.UTF8;
long count1 = (long) enc.GetByteCount(data);
long count2;
using(var ms = new MemoryStream())
using(var sw = new StreamWriter(ms, enc))
{
sw.Write(data);
sw.Flush();
count2 = ms.Length;
}
count1.Dump(); //12
count2.Dump(); //15 , oops... BOM was also written
答案 0 :(得分:4)
var enc = UTF8Encoding(false); // UTF-8 without BOM
如果您事先不知道编码,那么您需要一些额外的逻辑,例如
switch(enc.CodePage) {
case 65001:
enc = UTF8Encoding(false);
break;
case 1200:
enc = UnicodeEncoding(false, false);
break;
case 1201:
enc = UnicodeEncoding(true, false);
break;
case 12000:
enc = UTF32Encoding(false, false);
break;
case 12001:
enc = UTF32Encoding(true, false);
break;
default:
// pass through the original enc unchanged
}
答案 1 :(得分:1)
根据@ leppie的评论,R#帮助我编写了一个包装器来抑制BOM ...这里转载以防万一有人认为这是一个好主意......鉴于@ChristianHayter显然产生了一个更简单(显然)完整答案,使用它可能是一个好主意。
public class EncodingWrapper : Encoding
{
private readonly Encoding innerEncoding;
private readonly bool suppressPreamble;
private static readonly byte[] EmptyBuffer = new byte[0];
public EncodingWrapper(Encoding innerEncoding, bool suppressPreamble)
{
this.innerEncoding = innerEncoding;
this.suppressPreamble = suppressPreamble;
}
public override byte[] GetPreamble()
{
return suppressPreamble ? EmptyBuffer : innerEncoding.GetPreamble();
}
public override int CodePage
{
get { return innerEncoding.CodePage; }
}
public override bool IsSingleByte
{
get { return innerEncoding.IsSingleByte; }
}
public override bool IsMailNewsSave
{
get { return innerEncoding.IsMailNewsSave; }
}
public override bool IsMailNewsDisplay
{
get { return innerEncoding.IsMailNewsDisplay; }
}
public override bool IsBrowserSave
{
get { return innerEncoding.IsBrowserSave; }
}
public override bool IsBrowserDisplay
{
get { return innerEncoding.IsBrowserDisplay; }
}
public override int WindowsCodePage
{
get { return innerEncoding.WindowsCodePage; }
}
public override string WebName
{
get { return innerEncoding.WebName; }
}
public override string HeaderName
{
get { return innerEncoding.HeaderName; }
}
public override string EncodingName
{
get { return innerEncoding.EncodingName; }
}
public override string BodyName
{
get { return innerEncoding.BodyName; }
}
public override string GetString(byte[] bytes, int index, int count)
{
return innerEncoding.GetString(bytes, index, count);
}
public override string GetString(byte[] bytes)
{
return innerEncoding.GetString(bytes);
}
public override int GetMaxCharCount(int byteCount)
{
return innerEncoding.GetMaxCharCount(byteCount);
}
public override int GetMaxByteCount(int charCount)
{
return innerEncoding.GetMaxByteCount(charCount);
}
public override Encoder GetEncoder()
{
return innerEncoding.GetEncoder();
}
public override Decoder GetDecoder()
{
return innerEncoding.GetDecoder();
}
public override bool IsAlwaysNormalized(NormalizationForm form)
{
return innerEncoding.IsAlwaysNormalized(form);
}
//public unsafe override int GetChars(byte* bytes, int byteCount, char* chars, int charCount)
//{
// return innerEncoding.GetChars(bytes, byteCount, chars, charCount);
//}
public override int GetChars(byte[] bytes, int byteIndex, int byteCount, char[] chars, int charIndex)
{
return innerEncoding.GetChars(bytes, byteIndex, byteCount, chars, charIndex);
}
public override char[] GetChars(byte[] bytes, int index, int count)
{
return innerEncoding.GetChars(bytes, index, count);
}
public override char[] GetChars(byte[] bytes)
{
return innerEncoding.GetChars(bytes);
}
//public override int GetCharCount(byte* bytes, int count)
//{
// return innerEncoding.GetCharCount(bytes, count);
//}
public override object Clone()
{
return new EncodingWrapper((Encoding)innerEncoding.Clone(), suppressPreamble);
}
public override int GetByteCount(string s)
{
return innerEncoding.GetByteCount(s);
}
public override int GetByteCount(char[] chars)
{
return innerEncoding.GetByteCount(chars);
}
public override int GetByteCount(char[] chars, int index, int count)
{
return innerEncoding.GetByteCount(chars, index, count);
}
//public override int GetByteCount(char* chars, int count)
//{
// return innerEncoding.GetByteCount(chars, count);
//}
public override byte[] GetBytes(char[] chars)
{
return innerEncoding.GetBytes(chars);
}
public override byte[] GetBytes(char[] chars, int index, int count)
{
return innerEncoding.GetBytes(chars, index, count);
}
public override int GetBytes(char[] chars, int charIndex, int charCount, byte[] bytes, int byteIndex)
{
return innerEncoding.GetBytes(chars, charIndex, charCount, bytes, byteIndex);
}
public override byte[] GetBytes(string s)
{
return innerEncoding.GetBytes(s);
}
public override int GetBytes(string s, int charIndex, int charCount, byte[] bytes, int byteIndex)
{
return innerEncoding.GetBytes(s, charIndex, charCount, bytes, byteIndex);
}
//public override int GetBytes(char* chars, int charCount, byte* bytes, int byteCount)
//{
// return innerEncoding.GetBytes(chars, charCount, bytes, byteCount);
//}
public override int GetCharCount(byte[] bytes)
{
return innerEncoding.GetCharCount(bytes);
}
public override int GetCharCount(byte[] bytes, int index, int count)
{
return innerEncoding.GetCharCount(bytes, index, count);
}
}