我正在尝试为我的场景添加第二盏灯。我的印象是我需要做的就是启用另一个灯(在这种情况下为LIGHT1),然后设置它的参数以使其与现有灯一起工作。考虑到这一点,这是我的照明初始化:
void ThemePark::lightInit(GLfloat sun_position[], GLfloat light1_position[])
{
// Enable Lighting
glEnable(GL_LIGHTING);
glLightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER, 0);
glLightfv(GL_LIGHT0, GL_POSITION, sun_position); // Position the lights
glLightfv(GL_LIGHT1, GL_POSITION, light1_position);
// Set light intensity and color for each component
glLightf(GL_LIGHT0, GL_DIFFUSE, (0.5,0.5,0.5,1));
glLightf(GL_LIGHT0, GL_AMBIENT, (0.5,0.5,0.5,1));
glLightf(GL_LIGHT0, GL_SPECULAR, (1,1,1,1));
glLightf(GL_LIGHT1, GL_DIFFUSE, (0.7,0.7,0.7,1));
glLightf(GL_LIGHT1, GL_AMBIENT, (0.3,0.3,0.3,1));
glLightf(GL_LIGHT1, GL_SPECULAR, (1,1,1,1));
// Set attenuation
glLightf(GL_LIGHT0, GL_CONSTANT_ATTENUATION, 0.5);
glLightf(GL_LIGHT0, GL_LINEAR_ATTENUATION, -1.0);
glLightf(GL_LIGHT1, GL_CONSTANT_ATTENUATION, 0.2);
// Enable Lights
glEnable(GL_LIGHT0);
glEnable(GL_LIGHT1);
}
我也在我的显示功能中再次定位我的灯光,如下所示:
if(lighting)
{
glLightfv(GL_LIGHT0, GL_POSITION, sun_position);
glLightfv(GL_LIGHT1, GL_POSITION, light1_position);
}
他们的立场是:
GLfloat sun_position[] = {10, 10, -2, 1};
GLfloat light1_position[] = {1, 1, 1, 1};
然而,当我这样做时,我仍然只有一个活动灯,LIGHT0。取出LIGHT0的启用声明给了我一个没有灯光的场景。作为测试,我将灯光初始化功能修改为以下内容,这实际上使LIGHT1与LIGHT0相同,但从不启用或初始化LIGHT0。
void ThemePark::lightInit(GLfloat sun_position[], GLfloat light1_position[])
{
// Enable Lighting
glEnable(GL_LIGHTING);
glLightModelf(GL_LIGHT_MODEL_LOCAL_VIEWER, 0);
glLightfv(GL_LIGHT1, GL_POSITION, sun_position);
// Set light intensity and color for each component
glLightf(GL_LIGHT1, GL_DIFFUSE, (0.5,0.5,0.5,1));
glLightf(GL_LIGHT1, GL_AMBIENT, (0.5,0.5,0.5,1));
glLightf(GL_LIGHT1, GL_SPECULAR, (1,1,1,1));
// Set attenuation
glLightf(GL_LIGHT1, GL_CONSTANT_ATTENUATION, 0.5);
glLightf(GL_LIGHT1, GL_LINEAR_ATTENUATION, -1.0);
// Enable Lights
glEnable(GL_LIGHT1);
}
我还相应地修改了我的显示功能。但是,我仍然看不到我的场景中没有灯光。这里有什么我想念的吗?
答案 0 :(得分:2)
GL_LIGHT1-7实际上具有与GL_LIGHT0不同的默认值...因此您必须找到您忘记设置的默认值。也许GL_QUADRATIC_ATTENUATION?如果没有尝试设置spec中的所有参数,则许多参数默认为GL_LIGHT1-7的零/关状态。