在Object.hashCode()的Javadoc中,它声明了
尽管合理可行,但是由类
Object
定义的hashCode方法确实为不同的对象返回不同的整数。 (这通常通过将对象的内部地址转换为整数来实现,但Java™编程语言不需要此实现技术。)
这是一种常见的miconception,它与内存地址有关,但它不会因为没有通知而改变,而hashCode()不会,也不能为对象改变。
@Neet提供了一个好答案https://stackoverflow.com/a/565416/57695的链接,但我正在寻找更多细节。
这是一个说明我关注的例子
Field theUnsafe = Unsafe.class.getDeclaredField("theUnsafe");
theUnsafe.setAccessible(true);
Unsafe unsafe = (Unsafe) theUnsafe.get(null);
for (int t = 0; t < 10; t++) {
System.gc();
Object[] objects = new Object[10];
for (int i = 0; i < objects.length; i++)
objects[i] = new Object();
for (int i = 0; i < objects.length; i++) {
if (i > 0) System.out.print(", ");
int location = unsafe.getInt(objects, Unsafe.ARRAY_OBJECT_BASE_OFFSET + Unsafe.ARRAY_OBJECT_INDEX_SCALE * i);
System.out.printf("%08x: hc= %08x", location, objects[i].hashCode());
}
System.out.println();
}
打印
eac00038: hc= 4f47e0ba, eac00048: hc= 2342d884, eac00058: hc= 7994d431, eac00068: hc= 19f71b53, eac00078: hc= 2e22f376, eac00088: hc= 789ddfa3, eac00098: hc= 44c58432, eac000a8: hc= 036a11e4, eac000b8: hc= 28bc917c, eac000c8: hc= 73f378c8
eac00038: hc= 30813486, eac00048: hc= 729f624a, eac00058: hc= 3dee2310, eac00068: hc= 5d400f33, eac00078: hc= 18a60d19, eac00088: hc= 3da5f0f3, eac00098: hc= 596e0123, eac000a8: hc= 450cceb3, eac000b8: hc= 4bd66d2f, eac000c8: hc= 6a9a4f8e
eac00038: hc= 711dc088, eac00048: hc= 584b5abc, eac00058: hc= 3b3219ed, eac00068: hc= 564434f7, eac00078: hc= 17f17060, eac00088: hc= 6c08bae7, eac00098: hc= 3126cb1a, eac000a8: hc= 69e0312b, eac000b8: hc= 7dbc345a, eac000c8: hc= 4f114133
eac00038: hc= 50c8c3b8, eac00048: hc= 2ca98e77, eac00058: hc= 2fc83d89, eac00068: hc= 034005e1, eac00078: hc= 6041f871, eac00088: hc= 0b1df416, eac00098: hc= 5b83d60d, eac000a8: hc= 2c5a1e6b, eac000b8: hc= 5083198c, eac000c8: hc= 4f025f9f
eac00038: hc= 00c5eb8a, eac00048: hc= 41eab16b, eac00058: hc= 1726099c, eac00068: hc= 4240eca3, eac00078: hc= 346fe350, eac00088: hc= 1db4b415, eac00098: hc= 429addef, eac000a8: hc= 45609812, eac000b8: hc= 489fe953, eac000c8: hc= 7a8f6d64
eac00038: hc= 7e628e42, eac00048: hc= 7869cfe0, eac00058: hc= 6aceb8e2, eac00068: hc= 29cc3436, eac00078: hc= 1d77daaa, eac00088: hc= 27b4de03, eac00098: hc= 535bab52, eac000a8: hc= 274cbf3f, eac000b8: hc= 1f9fd541, eac000c8: hc= 3669ae9f
eac00038: hc= 772a3766, eac00048: hc= 749b46a8, eac00058: hc= 7e3bfb66, eac00068: hc= 13f62649, eac00078: hc= 054b8cdc, eac00088: hc= 230cc23b, eac00098: hc= 1aa3c177, eac000a8: hc= 74f2794a, eac000b8: hc= 5af92541, eac000c8: hc= 1afcfd10
eac00038: hc= 396e1dd8, eac00048: hc= 6c696d5c, eac00058: hc= 7d8aea9e, eac00068: hc= 2b316b76, eac00078: hc= 39862621, eac00088: hc= 16315e08, eac00098: hc= 03146a9a, eac000a8: hc= 3162a60a, eac000b8: hc= 4382f3da, eac000c8: hc= 4a578fd6
eac00038: hc= 225765b0, eac00048: hc= 17d5176d, eac00058: hc= 26f50154, eac00068: hc= 1f2a45c7, eac00078: hc= 104b1bcd, eac00088: hc= 330e3816, eac00098: hc= 6a844689, eac000a8: hc= 12330301, eac000b8: hc= 530a3ffc, eac000c8: hc= 45eee3fb
eac00038: hc= 3f9432e0, eac00048: hc= 1a9830bc, eac00058: hc= 7da79447, eac00068: hc= 04f801c4, eac00078: hc= 363bed68, eac00088: hc= 185f62a9, eac00098: hc= 1e4651bf, eac000a8: hc= 1aa0e220, eac000b8: hc= 385db088, eac000c8: hc= 0ef0cda1
作为旁注;如果你看一下这段代码
if (value == 0) value = 0xBAD ;
看起来0xBAD是正常情况的两倍,因为任何hashCode都将0映射到此值。如果你运行这么长时间,你会看到
long count = 0, countBAD = 0;
while (true) {
for (int i = 0; i < 200000000; i++) {
int hc = new Object().hashCode();
if (hc == 0xBAD)
countBAD++;
count++;
}
System.out.println("0xBAD ratio is " + (double) (countBAD << 32) / count + " times expected.");
}
打印
0xBAD ratio is 2.0183116992481205 times expected.
答案 0 :(得分:22)
这显然是特定于实现的。
下面我将介绍OpenJDK 7中使用的Object.hashCode()
实现。
该函数支持六种不同的计算方法,其中只有两种方法通知对象的地址(“地址”是C ++ oop
强制转换为intptr_t
)。两种方法中的一种使用地址按原样,而另一种方法稍微麻烦,然后使用不经常更新的随机数来混淆结果。
在剩下的方法中,一个返回一个常量(可能用于测试),一个返回序列号,其余的基于伪随机序列。
看起来该方法可以在运行时选择,默认值似乎是方法0,即os::random()
。后者是linear congruential generator,其中涉嫌参与竞争条件。:-)竞争条件是可以接受的,因为在最坏的情况下,它会导致两个对象共享相同的哈希码;这不会破坏任何不变量。
第一次需要哈希码时执行计算。为了保持一致性,结果将存储在对象的标题中,并在后续调用hashCode()
时返回。缓存是在此功能之外完成的。
总之,Object.hashCode()
基于对象地址的概念在很大程度上是一个历史人工制品,现已被现代垃圾收集者的财产所淘汰。
// hotspot/src/share/vm/runtime/synchronizer.hpp
// hashCode() generation :
//
// Possibilities:
// * MD5Digest of {obj,stwRandom}
// * CRC32 of {obj,stwRandom} or any linear-feedback shift register function.
// * A DES- or AES-style SBox[] mechanism
// * One of the Phi-based schemes, such as:
// 2654435761 = 2^32 * Phi (golden ratio)
// HashCodeValue = ((uintptr_t(obj) >> 3) * 2654435761) ^ GVars.stwRandom ;
// * A variation of Marsaglia's shift-xor RNG scheme.
// * (obj ^ stwRandom) is appealing, but can result
// in undesirable regularity in the hashCode values of adjacent objects
// (objects allocated back-to-back, in particular). This could potentially
// result in hashtable collisions and reduced hashtable efficiency.
// There are simple ways to "diffuse" the middle address bits over the
// generated hashCode values:
//
static inline intptr_t get_next_hash(Thread * Self, oop obj) {
intptr_t value = 0 ;
if (hashCode == 0) {
// This form uses an unguarded global Park-Miller RNG,
// so it's possible for two threads to race and generate the same RNG.
// On MP system we'll have lots of RW access to a global, so the
// mechanism induces lots of coherency traffic.
value = os::random() ;
} else
if (hashCode == 1) {
// This variation has the property of being stable (idempotent)
// between STW operations. This can be useful in some of the 1-0
// synchronization schemes.
intptr_t addrBits = intptr_t(obj) >> 3 ;
value = addrBits ^ (addrBits >> 5) ^ GVars.stwRandom ;
} else
if (hashCode == 2) {
value = 1 ; // for sensitivity testing
} else
if (hashCode == 3) {
value = ++GVars.hcSequence ;
} else
if (hashCode == 4) {
value = intptr_t(obj) ;
} else {
// Marsaglia's xor-shift scheme with thread-specific state
// This is probably the best overall implementation -- we'll
// likely make this the default in future releases.
unsigned t = Self->_hashStateX ;
t ^= (t << 11) ;
Self->_hashStateX = Self->_hashStateY ;
Self->_hashStateY = Self->_hashStateZ ;
Self->_hashStateZ = Self->_hashStateW ;
unsigned v = Self->_hashStateW ;
v = (v ^ (v >> 19)) ^ (t ^ (t >> 8)) ;
Self->_hashStateW = v ;
value = v ;
}
value &= markOopDesc::hash_mask;
if (value == 0) value = 0xBAD ;
assert (value != markOopDesc::no_hash, "invariant") ;
TEVENT (hashCode: GENERATE) ;
return value;
}
答案 1 :(得分:5)
通常 是对象的内存地址。但是,第一次在对象上调用hashcode
方法时,整数存储在该对象的头中,以便下一次调用将返回相同的值(如您所说,压缩垃圾收集可以更改地址)。据我所知,它是如何在Oracle JVM中实现的。
编辑:深入研究JVM源代码,这就是显示的内容(synchronizer.cpp):
// hashCode() generation :
//
// Possibilities:
// * MD5Digest of {obj,stwRandom}
// * CRC32 of {obj,stwRandom} or any linear-feedback shift register function.
// * A DES- or AES-style SBox[] mechanism
// * One of the Phi-based schemes, such as:
// 2654435761 = 2^32 * Phi (golden ratio)
// HashCodeValue = ((uintptr_t(obj) >> 3) * 2654435761) ^ GVars.stwRandom ;
// * A variation of Marsaglia's shift-xor RNG scheme.
// * (obj ^ stwRandom) is appealing, but can result
// in undesirable regularity in the hashCode values of adjacent objects
// (objects allocated back-to-back, in particular). This could potentially
// result in hashtable collisions and reduced hashtable efficiency.
// There are simple ways to "diffuse" the middle address bits over the
// generated hashCode values:
//
static inline intptr_t get_next_hash(Thread * Self, oop obj) {
intptr_t value = 0 ;
if (hashCode == 0) {
// This form uses an unguarded global Park-Miller RNG,
// so it's possible for two threads to race and generate the same RNG.
// On MP system we'll have lots of RW access to a global, so the
// mechanism induces lots of coherency traffic.
value = os::random() ;
} else
if (hashCode == 1) {
// This variation has the property of being stable (idempotent)
// between STW operations. This can be useful in some of the 1-0
// synchronization schemes.
intptr_t addrBits = intptr_t(obj) >> 3 ;
value = addrBits ^ (addrBits >> 5) ^ GVars.stwRandom ;
} else
if (hashCode == 2) {
value = 1 ; // for sensitivity testing
} else
if (hashCode == 3) {
value = ++GVars.hcSequence ;
} else
if (hashCode == 4) {
value = intptr_t(obj) ;
} else {
// Marsaglia's xor-shift scheme with thread-specific state
// This is probably the best overall implementation -- we'll
// likely make this the default in future releases.
unsigned t = Self->_hashStateX ;
t ^= (t << 11) ;
Self->_hashStateX = Self->_hashStateY ;
Self->_hashStateY = Self->_hashStateZ ;
Self->_hashStateZ = Self->_hashStateW ;
unsigned v = Self->_hashStateW ;
v = (v ^ (v >> 19)) ^ (t ^ (t >> 8)) ;
Self->_hashStateW = v ;
value = v ;
}
value &= markOopDesc::hash_mask;
if (value == 0) value = 0xBAD ;
assert (value != markOopDesc::no_hash, "invariant") ;
TEVENT (hashCode: GENERATE) ;
return value;
}
在Oracle JVM中有6种不同的方法,其中一种方法与我所说的相同......通过调用get_next_hash
的方法将值存储在对象的标题中(那个是名为FastHashCode
,来自Object.hashCode()
的原生版本。
答案 2 :(得分:2)
恕我直言,虽然依赖于实现,但JVM中的对象引用绝不是实际的内存地址,而是指向实际地址的内部JVM引用。这些内部引用最初是基于内存地址生成的,但它们仍然与对象关联,直到被丢弃为止。
我这样说是因为Java HotSpot GC正在复制某种形式的收集器,它们通过遍历live objects
并将它们从一个堆复制到另一个堆来工作,随后破坏old heap
。因此,当GC发生时,JVM不必更新所有对象中的引用,只需更改映射到内部引用的实际内存地址。
答案 3 :(得分:0)
Javadoc对Object.hashCode()的建议是通过从内存地址派生哈希码来实现的,这只是过时了。
可能没有人打扰(或注意到)这个实现路径不再可能与复制垃圾收集器一起使用(因为当Object被复制到另一个内存位置时它会更改哈希码)。
在之前实现哈希码很有意义有一个复制垃圾收集器,因为它可以节省堆空间。非复制GC(CMS)今天仍然可以实现哈希码。