可能重复:
Circle-Rectangle collision detection (intersection)
Collision detection between a line and a circle in JavaScript
这比实际工作代码更伪...
var dX = rectanlge.x - circle.x;
var dY = rectangle.y - circle.y;
var distance = Math.sqrt((dX*dX)+(dY*dY));
if(distance < circle.radius){
//Collision
}
到目前为止,这是检测圆形和矩形是否在画布动画中发生碰撞的全部内容。我显然错了,有人可以指出我正确的方向吗?
rectangles = [];
var rectangle = function(x,y,width,height){
this.x = x;
this.y = y;
this.width = width;
this.height = height;
};
然后我会遍历这个数组
答案 0 :(得分:2)