更改OpenGL顶点值

时间:2012-11-21 11:26:45

标签: c++

我希望在openGL中更改顶点值,我找到了一种方法来改变它,但是它是错误的,程序绘制一个三角形,当我在运行时更改顶点值时,我看到矩形,有什么问题?

代码

#include "stdAfx.h"
#include <stdio.h>
#include <stdlib.h>
#include <glut.h>
void DataSource();
void showObject();
void cont();

void inti(int argcp,char **argv)
{
glutInit(&argcp,argv);
glutInitWindowSize(500,500);
glutInitDisplayMode(GLUT_DEPTH | GLUT_DOUBLE | GLUT_RGBA);
glutCreateWindow("square");
glClearColor(0.0,0.0,0.0,0.0);


glutDisplayFunc(showObject);
glutIdleFunc(cont);
}

 int main(int argcp,char **argv)
 {
inti(argcp,argv);
DataSource(0.1);
glutMainLoop();
return 0;
 }

void DataSource(float adding)
 {
GLfloat triangle1[]={(-0.9+adding),0.3+adding,(-0.9+adding),0.8+adding,      (-0.4+adding),0.8+adding,  -0.9,0.3,-0.4,0.8,-0.4,0.3};

   glEnableClientState(GL_VERTEX_ARRAY);

glVertexPointer(2,GL_FLOAT,0,triangle1);
  }

void showObject()
{

 glClear(GL_COLOR_BUFFER_BIT|GL_DEPTH_BUFFER_BIT);

    glDrawArrays(GL_TRIANGLES,0,3);

glutPostRedisplay();
glutSwapBuffers();
     }

    void cont()
      {
glutPostRedisplay();
     }

0 个答案:

没有答案