我正在使用两个子视图。每一个都是独一无二的,并拥有自己的“行动”。
子视图1 =用户可以拖动视图,旋转和缩放
子视图2 =当用户在屏幕上移动手指时,会在手指触摸的每个点添加图像。
我使用UIPanGestureRecognizer完成了这两项工作。我的问题是,我如何分开这两个行动?我希望能够添加一个子视图,执行所需的操作,然后当我添加其他子视图时,阻止以前的操作发生。
这是我尝试过的,这是在我的panGesture方法中完成的:
for (UIView * subview in imageView.subviews)
{
if ([subview isKindOfClass:[UIImageView class]])
{
if (subview == _aImageView)
{
CGPoint translation = [panRecognizer translationInView:self.view];
CGPoint imageViewPosition = _aImageView.center;
imageViewPosition.x += translation.x;
imageViewPosition.y += translation.y;
_aImageView.center = imageViewPosition;
[panRecognizer setTranslation:CGPointZero inView:self.view];
}
else if (subview == _bImageView)
{
currentTouch = [panRecognizer locationInView:self.view];
CGFloat distance = [self distanceFromPoint:currentTouch ToPoint:prev_touchPoint];
accumulatedDistance += distance;
CGFloat fixedDistance = 60;
if ([self distanceFromPoint:currentTouch ToPoint:prev_touchPoint] > fixedDistance)
{
[self addbImage];
prev_touchPoint = currentTouch;
}
}
}
}
答案 0 :(得分:0)
如果您想在两个不同的视图中进行不同的手势识别,请在每个视图上放置单独的识别器。
答案 1 :(得分:0)
通常,您希望视图控制器拥有并管理手势识别器,例如
- (void)viewDidLoad {
self.panGesture = [[UIPanGestureRecognizer alloc] initWithTarget:self action:@selector(handleGesture:)];
self.panGesture.delegate = self;
[self.viewX addGestureRecognizer:self.panGesture];
// repeat with other recognisers...
}
请注意,将控制器设置为gestureRecognizer的委托非常重要:这使您可以从视图控制器处理以下委托方法(这是主要问题):
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer
{
// handle your logic, which gestureRecognizer should proceed...
return NO;
}
处理程序方法与此示例相同,但您可以根据需要设置自己的处理程序:
- (void)handleGesture:(UIGestureRecognizer*)gestureRecognizer {
// handle gesture (usually sorted by state), e.g.
// if(gesture.state == UIGestureRecognizerStateEnded) { ... }
}