我正在尝试在C#窗体上使用现有的Bitmap图像,这是一个呈现的MandleBrot Fractal。我想实现色彩循环。必须使用托盘图像来完成。这是我的代码,我现在被困了几天,无法让它工作。代码必须在timer方法中。
private void timer1_Tick(object sender, EventArgs e)
{
Bitmap bitmap2 = new Bitmap(640, 480,PixelFormat.Format8bppIndexed);
ColorPalette palette = bitmap2.Palette;
for (int i = 0; i < 256; i += 3)
{
Color b = new Color();
b = Color.FromArgb(i);
bitmap2.Palette.Entries.SetValue(b, i);
//b = Color.FromArgb(palette[i], palette[i + 1], palette[i + 2]);
// bitmap.Palette.Entries.SetValue(b, i);
//bitmap.Palette = palette;
}
mandelbrot();
}
原始图像称为位图,调色板需要为bitmap2。 感谢
答案 0 :(得分:1)
将another answer与我的结合:
var bitmap = new Bitmap(width, height, width, PixelFormat.Format8bppIndexed);
ColorPalette palette = bitmap.Palette;
palette.Entries[0] = Color.Black;
for (int i = 1; i < 256; i++)
{
// set to whatever colour here...
palette.Entries[i] = FromHsv(360.0*i/256, 1, 1);
}
bitmap.Palette = palette;
public Color FromHsv(double hue, double saturation, double value)
{
int hi = Convert.ToInt32(Math.Floor(hue / 60)) % 6;
double f = hue / 60 - Math.Floor(hue / 60);
value = value * 255;
int v = Convert.ToInt32(value);
int p = Convert.ToInt32(value * (1 - saturation));
int q = Convert.ToInt32(value * (1 - f * saturation));
int t = Convert.ToInt32(value * (1 - (1 - f) * saturation));
if (hi == 0)
return Color.FromArgb(255, v, t, p);
else if (hi == 1)
return Color.FromArgb(255, q, v, p);
else if (hi == 2)
return Color.FromArgb(255, p, v, t);
else if (hi == 3)
return Color.FromArgb(255, p, q, v);
else if (hi == 4)
return Color.FromArgb(255, t, p, v);
else
return Color.FromArgb(255, v, p, q);
}
答案 1 :(得分:0)
ColorPalette palette = originalBitmap.Palette;
Color first = palette.Entries[0];
for (int i = 0; i < (palette.Entries.Length - 1); i++)
{
palette.Entries[i] = palette.Entries[i + 1];
}
palette.Entries[(palette.Entries.Length - 1)] = first;
originalBitmap.Palette = palette;