对不起英语。如何访问加载Json的模型的网格来选择?我需要访问模型的部分并绘制部件 是鼠标结束了。 我使用下面的代码:
var ray = new THREE.Ray( camera.position, vector.subSelf( camera.position ).normalize() );
var intersects = ray.intersectScene( scene );
if (intersects.length) {
if ( INTERSECTED != intersects.mesh ) {
if ( INTERSECTED ) INTERSECTED.material.color.setHex( INTERSECTED.currentHex );
INTERSECTED = intersects.mesh;
INTERSECTED.currentHex = INTERSECTED.material.color.getHex();
INTERSECTED.material.color.setHex( 0xff0000 );
INTERSECTED = mesh.geometry.material;
}
} else {
if ( INTERSECTED ) INTERSECTED.material.color.setHex( INTERSECTED.currentHex );
INTERSECTED = mesh.geometry.material;
}
webglRenderer.render( scene, camera );