无法使用CreateFile函数打开文件

时间:2012-09-02 08:29:40

标签: c++ file winapi

好的,所以我一直在关注本教程:http://www.planet-source-code.com/vb/scripts/ShowCode.asp?txtCodeId=4422&lngWId=3

到目前为止,我已经完成了所有工作,直到我需要程序加载.raw音频文件。

以下是相关代码:

LPSTR loadAudioBlock(const char* filename, DWORD* blockSize)
{
HANDLE hFile = INVALID_HANDLE_VALUE;
DWORD size = 0;
DWORD readBytes = 0;
void* block = NULL;

//open the file

if((hFile = CreateFile((LPCWSTR)filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) == INVALID_HANDLE_VALUE)
    return NULL;

// get it's size, allocate memory, and then read it into memory

size = GetFileSize(hFile, NULL);
block = HeapAlloc(GetProcessHeap(), 0, size);
ReadFile(hFile, block, size, &readBytes, NULL);

CloseHandle(hFile);
*blockSize = size;
return (LPSTR)block;
}

然后我的主要功能是:

int _tmain(int argc, _TCHAR* argv[])
{
HWAVEOUT hWaveOut; //device handle
WAVEFORMATEX wfx; //struct for format info
MMRESULT result; // for waveOut return values
LPSTR block;
DWORD blockSize;

// first let's set up the wfx format struct

wfx.nSamplesPerSec = 44100; // rate of the sample
wfx.wBitsPerSample = 16; //sample size
wfx.nChannels = 2; // 2 channels = stereo
wfx.cbSize = 0; // no extra info
wfx.wFormatTag = WAVE_FORMAT_PCM; //PCM format
wfx.nBlockAlign = (wfx.wBitsPerSample >> 3) * wfx.nChannels;
wfx.nAvgBytesPerSec = wfx.nBlockAlign * wfx.nSamplesPerSec;

// then let's open the device

if(waveOutOpen(&hWaveOut, WAVE_MAPPER, &wfx, 0, 0, CALLBACK_NULL) != MMSYSERR_NOERROR)
{
    fprintf(stderr, "unable to open Wave Mapper device.\n");
    Sleep(1000);
    ExitProcess(1);
}

// if no errors then close it
printf("The Wave Mapper device was opened successfully!\n");

//load and play file
if((block = loadAudioBlock("ding.raw", &blockSize)) == NULL)
{
    fprintf(stderr, "Unable to load file\n");
    Sleep(1000);
    ExitProcess(1);
}
writeAudioBlock(hWaveOut, block, blockSize);
Sleep(1000);
waveOutClose(hWaveOut);
return 0;
}

每次运行程序时,我都会得到:“无法加载文件”输出。我在与我的exe相同的目录中有“ding.raw”文件。我也尝试将完整路径作为“C:// path”和“C:/ path”,但编译器只是给了我更多关于无法加载pdb文件的错误。

有什么想法吗?我正在使用Visual Studio 2012 Professional IDE和编译器。

2 个答案:

答案 0 :(得分:3)

您应该使用标准char,而不是使用标准_TCHAR。到处都是LPCTSTRargv。这将使你传递的所有字符串和字符串指针都正确。

查看_tmain的{​​{1}}参数,您会看到它使用_TCHAR代替char。这是因为Windows支持普通字符和Unicode字符,具体取决于几个宏。参见例如here了解更多信息。

所以要解决你的问题(因为你没有得到实际的错误代码,请参阅我对GetLastError的评论)你应该改变这样的函数:

void *loadAudioBlock(LPCTSTR filename, DWORD* blockSize)
{
    // ...

    if((hFile = CreateFile(filename, GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) == INVALID_HANDLE_VALUE)
    return NULL;

    // ...
}

并称之为:

// ...

void *block;

if((block = loadAudioBlock(_T("C:\\path\\ding.raw"), &blockSize)) == NULL)
{
    fprintf(stderr, "unable to open Wave Mapper device, error code %ld.\n", GetLastError());
    Sleep(1000);
    ExitProcess(1);
}

// ...

正如您所看到的,我还更改了返回类型,因为文件是二进制文件,并且没有任何可读文本。

答案 1 :(得分:0)

LPSTR loadAudioBlock(const char* filename, DWORD* blockSize)
{
     if((hFile = CreateFile(CA2T(filename), GENERIC_READ, FILE_SHARE_READ, NULL, OPEN_EXISTING, 0, NULL)) == INVALID_HANDLE_VALUE)
return NULL;
}

请参阅ATL转换宏:http://msdn.microsoft.com/en-us/library/87zae4a3%28v=vs.80%29.aspx只需转换const char * LPCWSTR不起作用。