我在Linux Mint 13 XFCE上。我的问题是当我在终端中运行命令:
glxinfo | grep "OpenGL version"
我得到以下输出:
OpenGL version string: 3.3.0 NVIDIA 295.40
但是当我在我的应用程序中运行glGetString(GL_VERSION)
时,结果为null。为什么这段代码不能获得gl_version
?
#include <stdio.h>
#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include <GL/glut.h>
#include <GL/glext.h>
int main(int argc, char **argv) {
glutInit(&argc, argv);
glewInit();
printf("OpenGL version supported by this platform (%s): \n",
glGetString(GL_VERSION));
}
答案 0 :(得分:31)
glutInit()
不会创建GL context 或使一个当前。您需要glewInit()
和glGetString()
的当前总帐上下文才能正常工作。
试试这个:
#include <GL/glew.h>
#include <GL/glut.h>
#include <cstdio>
int main(int argc, char **argv)
{
glutInit(&argc, argv);
glutCreateWindow("GLUT");
glewInit();
printf("OpenGL version supported by this platform (%s): \n", glGetString(GL_VERSION));
}
答案 1 :(得分:1)
您还可以使用glfw
来创建GL上下文,然后查询版本:
包括此文件:
#include "GL/glew.h"
#include "GLFW/glfw3.h"
然后您可以这样做:
// Initialise GLFW
glewExperimental = true; // Needed for core profile
if (!glfwInit())
{
return "";
}
// We are rendering off-screen, but a window is still needed for the context
// creation. There are hints that this is no longer needed in GL 3.3, but that
// windows still wants it. So just in case.
glfwWindowHint(GLFW_VISIBLE, GL_FALSE); //dont show the window
// Open a window and create its OpenGL context
GLFWwindow* window;
window = glfwCreateWindow(100, 100, "Dummy window", NULL, NULL);
if (window == NULL) {
return "";
}
glfwMakeContextCurrent(window); // Initialize GLEW
if (glewInit() != GLEW_OK)
{
return "";
}
std::string versionString = std::string((const char*)glGetString(GL_VERSION));