重要:有关结果的说明和更多详情,请查看我的回答
我需要对通常复制的一系列对象/事件进行分组和过滤,并使用TimeSpan间隔缓冲它们。我尝试用大理石图解释它更好:
X-X-X-X-X-Y-Y-Y-Z-Z-Z-Z-X-X-Y-Z-Z
会产生
X---Y---Z---X---Y---Z
其中X,Y和Z是不同的事件类型,' - '表示间隔。 另外,我还想通过一个关键属性区分它可用于所有类型,因为它们有一个共同的基类:
X, Y, Z : A
和A包含属性Key。使用符号X.a表示X.Key = a,最终样本将是:
X.a-X.b-X.a-Y.b-Y.c-Z.a-Z.a-Z.c-Z.b-Z.c
会产生
X.a-X.b---Y.b-Y.c-Z.a-Z.c-Z.b
有人可以帮我组合所需的Linq运算符(可能是DistinctUntilChanged和Buffer)来实现这种行为吗? 感谢
更新18.08.12 :
根据要求,我尝试给出更好的解释。 我们有设备收集和发送事件到Web服务。这些设备有一个旧的逻辑(我们不能因为向后兼容而改变它),并且它们不断发送事件直到它们收到确认;在确认之后,他们将下一个事件发送到队列中,依此类推。 事件包含单元的网络地址和一些其他属性,用于区分每个设备的队列中的事件。 事件如下所示:
class Event
{
public string NetworkAddress { get; }
public string EventCode { get; }
public string AdditionalAttribute { get; }
}
目标是每隔5秒处理从所有设备接收的区分事件,将信息存储在数据库中(这就是为什么我们不想批量执行)并将ack发送到设备。 让我们举个例子,只有两个设备和一些事件:
Device 'a':
Event 1 (a1): NetworkAddress = '1', EventCode = A, AdditionalAttribute = 'x'
Event 2 (a2): NetworkAddress = '1', EventCode = A, AdditionalAttribute = 'y'
Event 3 (a3): NetworkAddress = '1', EventCode = B, AdditionalAttribute = 'x'
Device 'b':
Event 1 (b1): NetworkAddress = '2', EventCode = A, AdditionalAttribute = 'y'
Event 2 (b2): NetworkAddress = '2', EventCode = B, AdditionalAttribute = 'x'
Event 3 (b3): NetworkAddress = '2', EventCode = B, AdditionalAttribute = 'y'
Event 4 (b4): NetworkAddress = '2', EventCode = C, AdditionalAttribute = 'x'
Pn are the operations done by our server, explained later
可能的大理石图(输入流+输出流):
Device 'a' : -[a1]-[a1]-[a1]----------------[a2]-[a2]-[a2]-[a3]-[a3]-[a3]-...
Device 'b' : ------[b1]-[b1]-[b2]-[b2]-[b2]------[b3]-[b3]-[b4]-[b4]-[b4]-...
Time : ------------[1s]-----------[2s]------------[3s]------------[4s]-
DB/acks (rx output) : ------------[P1]-----------[P2]------------[P3]------------[P4]-
P1: Server stores and acknowledges [a1] and [b1]
P2: " " " " [b2]
P3: " " " " [a2] and [b3]
P4: " " " " [a3] and [b4]
最后我认为它可能是基本运算符的简单组合,但我是Rx的新手,我有点困惑,因为似乎有很多运算符(或运算符的组合)来获得相同的输出流。
更新19.08.12 :
请记住,此代码在服务器上运行,它应该运行数天而不会出现内存泄漏...我不确定主题的行为。目前,对于每个事件,我调用一个服务上的push操作,该服务调用Subject的OnNext,我应该在其上构建查询(如果我对主题的使用没有错误的话)。
更新20.08.12 :
目前的实施,包括验证测试;这就是我尝试过的,看起来@yamen
的建议也是如此public interface IEventService
{
// Persists the events
void Add(IEnumerable<Event> events);
}
public class Event
{
public string Description { get; set; }
}
/// <summary>
/// Implements the logic to handle events.
/// </summary>
public class EventManager : IDisposable
{
private static readonly TimeSpan EventHandlingPeriod = TimeSpan.FromSeconds(5);
private readonly Subject<EventMessage> subject = new Subject<EventMessage>();
private readonly IDisposable subscription;
private readonly object locker = new object();
private readonly IEventService eventService;
/// <summary>
/// Initializes a new instance of the <see cref="EventManager"/> class.
/// </summary>
/// <param name="scheduler">The scheduler.</param>
public EventManager(IEventService eventService, IScheduler scheduler)
{
this.eventService = eventService;
this.subscription = this.CreateQuery(scheduler);
}
/// <summary>
/// Pushes the event.
/// </summary>
/// <param name="eventMessage">The event message.</param>
public void PushEvent(EventMessage eventMessage)
{
Contract.Requires(eventMessage != null);
this.subject.OnNext(eventMessage);
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
/// <filterpriority>2</filterpriority>
public void Dispose()
{
this.Dispose(true);
}
private void Dispose(bool disposing)
{
if (disposing)
{
// Dispose unmanaged resources
}
this.subject.Dispose();
this.subscription.Dispose();
}
private IDisposable CreateQuery(IScheduler scheduler)
{
var buffered = this.subject
.DistinctUntilChanged(new EventComparer())
.Buffer(EventHandlingPeriod, scheduler);
var query = buffered
.Subscribe(this.HandleEvents);
return query;
}
private void HandleEvents(IList<EventMessage> eventMessages)
{
Contract.Requires(eventMessages != null);
var events = eventMessages.Select(this.SelectEvent);
this.eventService.Add(events);
}
private Event SelectEvent(EventMessage message)
{
return new Event { Description = "evaluated description" };
}
private class EventComparer : IEqualityComparer<EventMessage>
{
public bool Equals(EventMessage x, EventMessage y)
{
return x.NetworkAddress == y.NetworkAddress && x.EventCode == y.EventCode && x.Attribute == y.Attribute;
}
public int GetHashCode(EventMessage obj)
{
var s = string.Concat(obj.NetworkAddress + "_" + obj.EventCode + "_" + obj.Attribute);
return s.GetHashCode();
}
}
}
public class EventMessage
{
public string NetworkAddress { get; set; }
public byte EventCode { get; set; }
public byte Attribute { get; set; }
// Other properties
}
测试:
public void PushEventTest()
{
const string Address1 = "A:2.1.1";
const string Address2 = "A:2.1.2";
var eventServiceMock = new Mock<IEventService>();
var scheduler = new TestScheduler();
var target = new EventManager(eventServiceMock.Object, scheduler);
var eventMessageA1 = new EventMessage { NetworkAddress = Address1, EventCode = 1, Attribute = 4 };
var eventMessageB1 = new EventMessage { NetworkAddress = Address2, EventCode = 1, Attribute = 5 };
var eventMessageA2 = new EventMessage { NetworkAddress = Address1, EventCode = 1, Attribute = 4 };
scheduler.Schedule(() => target.PushEvent(eventMessageA1));
scheduler.Schedule(TimeSpan.FromSeconds(1), () => target.PushEvent(eventMessageB1));
scheduler.Schedule(TimeSpan.FromSeconds(2), () => target.PushEvent(eventMessageA1));
scheduler.AdvanceTo(TimeSpan.FromSeconds(6).Ticks);
eventServiceMock.Verify(s => s.Add(It.Is<List<Event>>(list => list.Count == 2)), Times.Once());
scheduler.Schedule(TimeSpan.FromSeconds(3), () => target.PushEvent(eventMessageB1));
scheduler.AdvanceTo(TimeSpan.FromSeconds(11).Ticks);
eventServiceMock.Verify(s => s.Add(It.Is<List<Event>>(list => list.Count == 1)), Times.Once());
}
此外,我再次评论说,软件可以运行几天没有问题,处理成千上万的消息非常重要。 为了说清楚:测试没有通过当前的实现。
答案 0 :(得分:4)
我不确定这是否完全符合您的要求,但您可能会使用group
关键字明确对元素进行分组,然后分别操作各种IObservable
重新组合它们。
E.g。如果我们有类定义,如
class A
{
public char Key { get; set; }
}
class X : A { }
...
和Subject<A>
Subject<A> subject = new Subject<A>();
然后我们可以写
var buffered =
from a in subject
group a by new { Type = a.GetType(), Key = a.Key } into g
from buffer in g.Buffer(TimeSpan.FromMilliseconds(300))
where buffer.Any()
select new
{
Count = buffer.Count,
Type = buffer.First().GetType().Name,
Key = buffer.First().Key
};
buffered.Do(Console.WriteLine).Subscribe();
我们可以使用您提供的数据对此进行测试:
subject.OnNext(new X { Key = 'a' });
Thread.Sleep(100);
subject.OnNext(new X { Key = 'b' });
Thread.Sleep(100);
subject.OnNext(new X { Key = 'a' });
Thread.Sleep(100);
...
subject.OnCompleted();
获取您提供的输出:
{ Count = 2, Type = X, Key = a }
{ Count = 1, Type = X, Key = b }
{ Count = 1, Type = Y, Key = b }
{ Count = 1, Type = Y, Key = c }
{ Count = 2, Type = Z, Key = a }
{ Count = 2, Type = Z, Key = c }
{ Count = 1, Type = Z, Key = b }
答案 1 :(得分:2)
不确定这是否正是您想要的,但它似乎支持您的用例。
首先,让我们定义要使用的基类(您可以根据需要轻松修改它):
public class MyEvent
{
public string NetworkAddress { set; get; }
public string EventCode { set; get; }
}
让我们将您的设备设置为IObservable<MyEvent>
的数组 - 您可能会以不同的方式提供这些设备,并且下面需要更改以适应当然。这些设备将产生一个随机延迟在0.5到1.5秒之间的值。
var deviceA = new MyEvent[] { new MyEvent() {NetworkAddress = "A", EventCode = "1"},
new MyEvent() {NetworkAddress = "A", EventCode = "1"},
new MyEvent() {NetworkAddress = "A", EventCode = "2"} };
var deviceB = new MyEvent[] { new MyEvent() {NetworkAddress = "B", EventCode = "1"},
new MyEvent() {NetworkAddress = "B", EventCode = "2"},
new MyEvent() {NetworkAddress = "B", EventCode = "2"},
new MyEvent() {NetworkAddress = "B", EventCode = "3"} };
var random = new Random();
var deviceARand = deviceA.ToObservable().Select(a => Observable.Return(a).Delay(TimeSpan.FromMilliseconds(random.Next(500,1500)))).Concat();
var deviceBRand = deviceB.ToObservable().Select(b => Observable.Return(b).Delay(TimeSpan.FromMilliseconds(random.Next(500,1500)))).Concat();
var devices = new IObservable<MyEvent>[] { deviceARand, deviceBRand };
现在让我们采用所有这些单独的设备流,使它们“不同”,并将它们合并为一个主流:
var stream = devices.Aggregate(Observable.Empty<MyEvent>(), (acc, device) => acc.DistinctUntilChanged(a => a.EventCode).Merge(device));
一旦你有了这个,定期使用这个流只是用Buffer
来缓冲它:
stream.Buffer(TimeSpan.FromSeconds(1)).Subscribe(x => { /* code here works on a list of the filtered events per second */ });
答案 2 :(得分:0)
在搜索和实验之后,我整理了一些产生我期望的输出的代码:
static void Main(string[] args)
{
const string Address1 = "A:2.1.1";
const string Address2 = "A:2.1.2";
var comparer = new EventComparer();
var eventMessageA1 = new EventMessage { NetworkAddress = Address1, EventCode = 1, Attribute = 4 };
var eventMessageB1 = new EventMessage { NetworkAddress = Address2, EventCode = 1, Attribute = 5 };
var eventMessageA2 = new EventMessage { NetworkAddress = Address1, EventCode = 1, Attribute = 5 };
var list = new[] { eventMessageA1, eventMessageA1, eventMessageB1, eventMessageA2, eventMessageA1, eventMessageA1 };
var queue = new BlockingCollection<EventMessage>();
Observable.Interval(TimeSpan.FromSeconds(2)).Subscribe
(
l => list.ToList().ForEach(m =>
{
Console.WriteLine("Producing {0} on thread {1}", m, Thread.CurrentThread.ManagedThreadId);
queue.Add(m);
})
);
// subscribing
queue.GetConsumingEnumerable()
.ToObservable()
.Buffer(TimeSpan.FromSeconds(5))
.Subscribe(e =>
{
Console.WriteLine("Queue contains {0} items", queue.Count);
e.Distinct(comparer).ToList().ForEach(m =>
Console.WriteLine("{0} - Consuming: {1} (queue contains {2} items)", DateTime.UtcNow, m, queue.Count));
}
);
Console.WriteLine("Type enter to exit");
Console.ReadLine();
}
public class EventComparer : IEqualityComparer<EventMessage>
{
public bool Equals(EventMessage x, EventMessage y)
{
var result = x.NetworkAddress == y.NetworkAddress && x.EventCode == y.EventCode && x.Attribute == y.Attribute;
return result;
}
public int GetHashCode(EventMessage obj)
{
var s = string.Concat(obj.NetworkAddress + "_" + obj.EventCode + "_" + obj.Attribute);
return s.GetHashCode();
}
}
public class EventMessage
{
public string NetworkAddress { get; set; }
public byte EventCode { get; set; }
public byte Attribute { get; set; }
public override string ToString()
{
const string Format = "{0} ({1}, {2})";
var s = string.Format(Format, this.NetworkAddress, this.EventCode, this.Attribute);
return s;
}
}
无论如何,监控应用程序,似乎这会导致内存泄漏。 我现在的问题是:
<强>更新强>:
似乎内存增量只持续几分钟,然后值稳定。我会进行长时间的测试。 当然,这将是绝对可以接受的行为。
更新26.08.12 :
无论如何,我认为我的问题仍然适用于使用测试调度程序的单元测试。
感谢 弗朗西斯