使用Cairo和C旋转和合成PNG文件

时间:2012-06-28 17:21:46

标签: c graphics 2d cairo

我正在使用Cairo中的C编写一个应用程序来执行以下操作:

  • 加载背景PNG(滚轮)
  • 将轮子旋转90度
  • 从其他PNG文件中提取一组数字
  • 执行此操作,直到车轮的所有6个部分都在车轮上绘制数字
  • 将PNG保存到文件(results.png)

我遇到的问题是,如果我不旋转方向盘,数字就会正确绘制,如image所示,除非轮子没有根据需要旋转。

但是,如果我尝试旋转并在方向盘上绘制数字,我会得到一个没有数字的旋转滚轮,如image.

所示

我尝试了各种代码排列,但我似乎无法使其正常工作。我会很感激一些提示和/或示例代码,以显示我做错了什么。我检查了Cairo文档无济于事。

可以找到代码here.

在这里:

#include <cairo.h>
#include <stdio.h>
#include <string.h>
#include <math.h>


typedef struct
{
    int numImages;      /* Number of images in win amount string */
    int indexes[7];     /* indexes into NumberImages[] */
}WinAmountData;

/***** Function Prototypes *****************/
int InitImages( void );
void DestroyNumberImages( void );
int ParseWinAmountString( char *string, WinAmountData *amtData );
int Rotate( cairo_t *cr , cairo_surface_t *image, double degrees );
/*******************************************/


typedef struct
{
    int xOffset;    /* pixel count offsete before next digit */
    char fileName[20];
    cairo_surface_t *image; 
}ImageInfo;

ImageInfo NumberImages[] =
{
    { 8, "images/0.png", NULL },
    { 10, "images/1.png", NULL },
    { 10, "images/2.png", NULL },
    { 10, "images/3.png", NULL },
    { 10, "images/4.png", NULL },
    { 10, "images/5.png", NULL },
    { 10, "images/6.png", NULL },
    { 10, "images/7.png", NULL },
    { 10, "images/8.png", NULL },
    { 10, "images/9.png", NULL },
    { 7, "images/$.png", NULL },
    { 10, "images/euro.png", NULL },
    { 7, "images/pound.png", NULL },
    { 7, "images/yen.png", NULL }
};

enum { DOLLAR = 10, EURO, POUND, YEN };

#define FALSE 0
#define TRUE 1

int InitImages( void )
{
    int i;
    int ret = TRUE;
    cairo_status_t imgStatus;


    for( i = 0; i < ( sizeof( NumberImages ) / sizeof( ImageInfo ) ) && ret == TRUE; i++ )
    {
        NumberImages[i].image = cairo_image_surface_create_from_png( NumberImages[i].fileName );    
        imgStatus = cairo_surface_status(NumberImages[i].image);
        ret = ( CAIRO_STATUS_SUCCESS == imgStatus );
    }

    return( ret );
}


void DestroyNumberImages( void )
{
    int i;

    for( i = 0; i < ( sizeof( NumberImages ) / sizeof( ImageInfo ) ); i++ )
    {
        cairo_surface_destroy(NumberImages[i].image);
    }

    return;
}

int ParseWinAmountString( char *string, WinAmountData *amtData )
{
    int ret = TRUE;
    int i = 0, len;

    len = strlen( string );
    if( (len > 0) && (len < 8) )
    {
        amtData->numImages = len;

        for( i = 0; i < amtData->numImages && TRUE == ret; i++ )
        {
            if( string[i] >= '0' && string[i] <= '9' )
            {
                amtData->indexes[i] = string[i] - '0';
            }
            else
            {
                switch( string[i] )
                {
                    case 'D':
                        amtData->indexes[i] = DOLLAR;
                    break;

                    case 'Y':
                        amtData->indexes[i] = YEN;
                    break;

                    case 'E':
                        amtData->indexes[i] = EURO;
                    break;

                    case 'P':
                        amtData->indexes[i] = POUND;
                    break;

                    default:
                        ret = FALSE;
                    break;
                }
            }
        }
    } 
    else
    {
        ret = FALSE;
    }   

    return( ret );
}

double DegreesToRadians( double degrees )
{
    return((double)((double)degrees * ( (double)M_PI/(double)180.0 )));
}

int Rotate( cairo_t *cr , cairo_surface_t *image, double degrees )
{
    int ret = 0;

    cairo_translate(cr, 90, 90);
    cairo_rotate(cr, DegreesToRadians( degrees ));
    cairo_set_source_surface(cr, image, -90, -90);

    cairo_paint(cr);

    return ( ret );
}


int main(int argc, char *argv[])
{
    int i,x,y;
    cairo_surface_t *imgWheelBg = NULL;
    WinAmountData amtData;


    if( argc == 2 )
    {
        printf("Parsing [%s]\n", argv[1]);
        if ( ParseWinAmountString( argv[1], &amtData ) == TRUE )
        {
            printf("Amount indexes = [ ");
            for( i = 0; i < amtData.numImages; i++ )
            {
                printf("%d ", amtData.indexes[i]);
            }
            printf("]\n");
        }
        else
        {
            printf("Failed to parse amount.\n");
            return( 1 );
        }
    }
    else
    {
        printf("Usage: %s <Amount String>\n", argv[0]);
        return( 1 );
    }

    if( InitImages() == TRUE )
    {
        imgWheelBg = cairo_image_surface_create_from_png("images/blankwheel.png");

        //Create the background image
        cairo_surface_t *imgResult = cairo_image_surface_create(CAIRO_FORMAT_ARGB32, 180, 180);

        //Create the cairo context
        cairo_t *cr = cairo_create(imgResult);

        //Paint empty wheel image
        cairo_set_source_surface(cr, imgWheelBg, 0, 0);
        cairo_paint(cr);

        // At this point the wheel is painted ( blankwheel.png )

        // vvvvvvvvvv THIS PART SEEMS TO BE CAUSING TROUBLES vvvvvvvvvv     

        // With this call the wheel DOES get rotated 90 degress. Confirmed
        // by viewing the resulting PNG file. 
        // HOWEVER, after the Rotate() is called the numbers aren't put on the wheel.
        // if I remove the Rotate() call, the wheel is drawn, not rotated, but the
        // numbers are properly composited over the image.

        //Rotate( cr, imgWheelBg, 90 );

        // ^^^^^^^^^^^ THIS PART SEEMS TO BE CAUSING TROUBLES ^^^^^^^^^^^       

        /* Set drawing begin point in pixels */
        x = 101;
        y = 82;

        /* Draw all characters in win amount string */
        for( i = 0; i < amtData.numImages; i++ )
        {
            cairo_set_source_surface(cr, NumberImages[amtData.indexes[i]].image, x, y);
            cairo_paint(cr);
            x += NumberImages[i].xOffset;
        }

        //Destroy the cairo context and/or flush the destination image
        cairo_surface_flush(imgResult);
        cairo_destroy(cr);

        //And write the results into a new file
        cairo_surface_write_to_png(imgResult, "result.png");

        // Destroy resources
        cairo_surface_destroy(imgResult);
        cairo_surface_destroy(imgWheelBg);
        DestroyNumberImages();
        printf("SUCCESS\n");
    }
    else
    {
        printf("FAILED Init Images\n");
    }

    return 0;
}

编辑:最终目标是以编程方式生成图像like this one,并根据需要在GTK应用程序中实时生成动画。

编辑:根据Mikhail KozhevnikovUli Schlachter的评论,我能够使用this code找到解决方案。

非常感谢!

1 个答案:

答案 0 :(得分:1)

我认为问题在于转换应用于所有事物,包括数字图像,并且由于这种转换,它们被绘制在图片之外的某处。在应用转换之前我建议the matrix be stored,在绘制圆之后建议restored。或者你想要旋转数字吗?..