我这里有这个代码用于创建像素数组并将其绘制到图像中:
import javax.swing.JFrame;
import java.awt.Canvas;
import java.awt.Graphics;
import java.awt.image.BufferStrategy;
import java.awt.image.BufferedImage;
import java.awt.image.DataBufferInt;
public class test extends Canvas implements Runnable {
private static final long serialVersionUID = 1L;
public static int WIDTH = 800;
public static int HEIGHT = 600;
public boolean running = true;
public int[] pixels;
public BufferedImage img;
public static JFrame frame;
private Thread thread;
public static void main(String[] arg) {
test wind = new test();
frame = new JFrame("WINDOW");
frame.add(wind);
frame.setVisible(true);
frame.setSize(WIDTH, HEIGHT);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
wind.init();
}
public void init() {
thread = new Thread(this);
thread.start();
img = new BufferedImage(WIDTH, HEIGHT, BufferedImage.TYPE_INT_RGB);
pixels = ((DataBufferInt) img.getRaster().getDataBuffer()).getData();
}
public void run() {
while (running) {
render();
try {
thread.sleep(55);
} catch (InterruptedException e) {
e.printStackTrace();
}
}
}
public void render() {
BufferStrategy bs = this.getBufferStrategy();
if (bs == null) {
createBufferStrategy(4);
return;
}
drawRect(0, 0, 150, 150);
Graphics g = bs.getDrawGraphics();
g.drawImage(img, 0, 0, WIDTH, HEIGHT, null);
g.dispose();
bs.show();
}
private void drawRect(int x, int y, int w, int h) {
for (int i = x; i < w; i++) {
for (int j = x; j < h; j++) {
pixels[i + j * WIDTH] = 346346;
}
}
}
}
当我删除该行时,为什么会出现“组件必须是有效的对等”错误:
frame.add(wind);
为什么我要删除它?因为我想使用类对象(来自另一个文件)创建一个框架,并使用代码Window myWindow = new Window()
来做同样的事情。
答案 0 :(得分:5)
作为@nIcE cOw评论,您似乎是Mixing Heavyweight and Lightweight Components。替换Frame
仍会留下根本问题:createBufferStrategy()
抛出异常,因为Canvas
在添加到Frame
之前不可显示,BufferStrategy
依赖于重量级对等组件的功能由主机平台提供。实际上,您试图选择JComponent
而不指定哪个缓冲区应该使用该策略。
相反,使用现有的engine,或依赖{{1}}提供的默认缓冲区策略,example。
Exception in thread "Thread-2" java.lang.IllegalStateException: Component must have a valid peer at java.awt.Component$FlipBufferStrategy.createBuffers(Component.java:3843) at java.awt.Component$FlipBufferStrategy.(Component.java:3817) at java.awt.Component$FlipSubRegionBufferStrategy.(Component.java:4358) at java.awt.Component.createBufferStrategy(Component.java:3699) at java.awt.Canvas.createBufferStrategy(Canvas.java:166) at java.awt.Component.createBufferStrategy(Component.java:3623) at java.awt.Canvas.createBufferStrategy(Canvas.java:141) at test.render(test.java:52) at test.run(test.java:40) at java.lang.Thread.run(Thread.java:680)