如何使用boost多索引容器创建树

时间:2012-06-01 11:17:50

标签: c++ boost-multi-index

我正在尝试创建一棵树。我的第一个要求是树级别中的对象按其插入顺序排序。

首次尝试使用stl vector class:

#include <vector>
#include <iostream>
#include <string>

class Node;
typedef std::vector<Node> NodeList;

class Node
{
public:
    Node(const std::string& name, int val=0): name_(name), value_(val), list_() {}
    Node(const Node& nd): name_(nd.name_), value_(nd.value_), list_(nd.list_) {}
    Node& operator=(const Node& nd)
    {
        name_ = nd.name_;
        value_ = nd.value_;
        list_ = nd.list_;
        return *this;
    }
    const std::string& name(void) const {return name_;}
    NodeList& list(void) {return list_;}
    const NodeList& list(void) const {return list_;}
    int value(void) const {return value_;}
    void value(int val) {value_ = val;}
private:
    std::string name_;
    int value_;
    NodeList list_;
};

std::ostream& operator<<(std::ostream& os, const Node& nd)
{
    os << nd.name() << "=\"" << nd.value() << "\"";
    return os;
}

std::ostream& operator<<(std::ostream& os, const NodeList& ndlst)
{
    for(NodeList::const_iterator it = ndlst.begin(); it < ndlst.end(); it++)
    {
        os << ' ' << *it;
    }
    return os;
}

int main()
{
    std::cout << "Creating a little tree..." << std::endl;
    Node a("ROOT", 1);
    a.list().push_back(Node("LEVEL1_1", 21));
    a.list().push_back(Node("LEVEL1_2", 22));
    a.list().push_back(Node("LEVEL1_3", 23));
    a.list().push_back(Node("LEVEL1_4", 24));
    a.list().at(2).list().push_back(Node("LEVEL2_1", 231));
    std::cout << "Done. Now let's see some values." << std::endl;
    std::cout << "root: " << a.value() << ", root->node2: "
              << a.list().at(1).value()
              << ", root->node3->node1: "
              << a.list().at(2).list().at(0).value()
              << std::endl;
    std::cout << "Ok, now let's use our '<<' operators." << std::endl;
    std::cout << a << std::endl;
    std::cout << a.list() << std::endl;
    return 0;
}

这个小程序编译好并按预期执行。

作为更进一步,我想添加通过名称访问树级别对象的功能,所以我尝试使用boost多索引,所以我按如下方式修改了Node类:

class Node;
struct Name{};


typedef boost::multi_index::multi_index_container<
    Node,
    boost::multi_index::indexed_by<
        boost::multi_index::random_access<>,
        boost::multi_index::hashed_non_unique<
            boost::multi_index::tag<Name>,
            boost::multi_index::const_mem_fun<Node, const std::string&, &Node::name>
        >
    >
> NodeList;


class Node
{
public:
    Node(const std::string& name, int val=0): name_(name), value_(val), list_() {}
    Node(const Node& nd): name_(nd.name_), value_(nd.value_), list_(nd.list_) {}
    Node& operator=(const Node& nd)
    {
        name_ = nd.name_;
        value_ = nd.value_;
        list_ = nd.list_;
        return *this;
    }
    const std::string& name(void) const {return name_;}
    int value(void) const {return value_;}
    void value(int val) {value_ = val;}
    NodeList& list(void) {return list_;}
    const NodeList& list(void) const {return list_;}
private:
    std::string name_;
    int value_;
    NodeList list_;
};

但它根本没有编译。使用gnu g ++版本4.6.1,第一个错误是

tree.cpp:19:65: error: incomplete type 'Node' used in nested name specifier

有人可以帮助我解决这种相互依赖吗?

非常感谢。

祝你好运

感谢James Hopkin,我让该计划部分运作:

#include <boost/multi_index_container.hpp>
#include <boost/multi_index/random_access_index.hpp>
#include <boost/multi_index/hashed_index.hpp>
#include <boost/multi_index/identity.hpp>
#include <boost/multi_index/global_fun.hpp>
#include <iostream>
#include <string>

class Node;
struct Name{};
const std::string& getNodeName(const Node& nd);


typedef boost::multi_index::multi_index_container<
    Node,
    boost::multi_index::indexed_by<
        boost::multi_index::random_access<>,
        boost::multi_index::hashed_non_unique<
            boost::multi_index::tag<Name>,
            boost::multi_index::global_fun<const Node&, const std::string&, &getNodeName>
        >
    >
> NodeList;


class Node
{
public:
    Node(const std::string& name, int val=0): name_(name), value_(val), list_(new NodeList) {}
    Node(const Node& nd): name_(nd.name_), value_(nd.value_), list_(new NodeList(*nd.list_)) {}
    virtual ~Node() {delete list_;}
    Node& operator=(const Node& nd)
    {
        name_ = nd.name_;
        value_ = nd.value_;
        *list_ = *nd.list_;
        return *this;
    }
    const std::string& name(void) const {return name_;}
    int value(void) const {return value_;}
    void value(int val) {value_ = val;}
    NodeList& list(void) {return *list_;}
    const NodeList& list(void) const {return *list_;}
    friend const std::string& getNodeName(const Node& nd);
private:
    std::string name_;
    int value_;
    NodeList* list_;
};



const std::string& getNodeName(const Node& nd)
{
    return nd.name_;
}



std::ostream& operator<<(std::ostream& os, const Node& nd)
{
    os << nd.name() << "=\"" << nd.value() << "\"";
    return os;
}



std::ostream& operator<<(std::ostream& os, const NodeList& ndlst)
{
    for(NodeList::const_iterator it = ndlst.begin(); it < ndlst.end(); it++)
    {
        const Node& nd = *it;
        os << ' ' << nd;
    }
    return os;
}



int main()
{
    std::cout << "Creating a little tree..." << std::endl;
    Node a("ROOT", 1);
    a.list().push_back(Node("LEVEL1_1", 21));
    a.list().push_back(Node("LEVEL1_2", 22));
    a.list().push_back(Node("LEVEL1_3", 23));
    a.list().push_back(Node("LEVEL1_4", 24));
    // a.list().at(2).list().push_back(Node("LEVEL2_1", 231)); // First call to "at()" returns a read-only iterador so I can't append elements to its pointed object.
    std::cout << "Done. Now let's see some values." << std::endl;
    std::cout << "root: " << a.value() << ", root->node2: "
              << a.list().at(1).value() << std::endl;
             /* << ", root->node3->node1: " << a.list().at(2).list().at(0).value()
              << std::endl; */
    std::cout << "Ok, now let's use our '<<' operators." << std::endl;
    std::cout << a << std::endl;
    std::cout << a.list() << std::endl;
    return 0;
}

现在我必须使用替换/修改方法,以便将元素添加到由多索引itrerators检索的对象中。

非常感谢。

2 个答案:

答案 0 :(得分:2)

看起来在typedef中使用Node::name会导致该错误。也许您可以创建一个非成员函数来访问Node的名称,然后使用它。

答案 1 :(得分:0)

您是否看过Boost.PropertyTree?