如何将CGContextRef保存为.PNG文件?

时间:2012-05-24 20:22:16

标签: ios cocoa-touch cgcontextref

我创建了一个绘图iOS应用程序,我想在其中创建一个" Save Image"方法。 绘图发生在touchesMoved:方法中。

- (void) touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    UITouch *touch = [touches anyObject];
    [self drawToCache:touch];
    [self setNeedsDisplay];
}

- (void) drawToCache:(UITouch*)touch {
    hue += 0.005;
    if(hue > 1.0) hue = 0.0;
    UIColor *color = [UIColor colorWithHue:hue saturation:0.7 brightness:1.0 alpha:1.0];

    CGContextSetStrokeColorWithColor(cacheContext, [color CGColor]);
    CGContextSetLineCap(cacheContext, kCGLineCapRound);
    CGContextSetLineWidth(cacheContext, 15);

    CGPoint lastPoint = [touch previousLocationInView:self];
    CGPoint newPoint = [touch locationInView:self];

    CGContextMoveToPoint(cacheContext, lastPoint.x, lastPoint.y);
    CGContextAddLineToPoint(cacheContext, newPoint.x, newPoint.y);
    CGContextStrokePath(cacheContext);

    CGRect dirtyPoint1 = CGRectMake(lastPoint.x-10, lastPoint.y-10, 20, 20);
    CGRect dirtyPoint2 = CGRectMake(newPoint.x-10, newPoint.y-10, 20, 20);
    [self setNeedsDisplayInRect:CGRectUnion(dirtyPoint1, dirtyPoint2)];
}

我想将我绘制的内容保存到.PNG文件中。

有解决方案吗?

2 个答案:

答案 0 :(得分:3)

solution非常简单:

UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); 
NSData *imageData = UIImagePNGRepresentation(image);
[imageData writeToFile:@"myImage.png"];

答案 1 :(得分:2)

您需要实际设置路径位置。扩展CrimsonDiego的代码,这将把图像放在App的/ Documents目录中。

NSString *docsDirectory = [NSSearchPathForDirectoriesInDomains(NSDocumentDirectory,    NSUserDomainMask, YES) objectAtIndex:0];
NSString *path = [docsDirectory stringByAppendingPathComponent:@"myImage.png"];

UIImage *image = UIGraphicsGetImageFromCurrentImageContext(); 
NSData *imageData = UIImagePNGRepresentation(image);
[imageData writeToFile:path atomically:YES];