drawRect:/ renderInContext:问题

时间:2012-04-12 17:58:16

标签: ios uiview calayer exc-bad-access drawrect

似乎在尝试将我的视图绘制到上下文中时遇到了一些问题。

我的基本设置是,我有一个拥有UIPageViewController的视图控制器,我在其中加载了可以由用户手指绘制的视图的控制器。基本上我有一本可以画出的书。

当书中的页面被打开时,我通过调用

来保存图像
- (UIImage *)wholeImage {
    // Render the layer into an image and return
    UIGraphicsBeginImageContext(self.bounds.size);
    [self.layer renderInContext:UIGraphicsGetCurrentContext()];
    UIImage *wholePageImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();
    return wholePageImage;
}

然后将其返回值保存到文件中。但是当我调用这个保存方法然后行

[self.layer renderInContext:UIGraphicsGetCurrentContext()];

被点击,似乎调用了我的drawRect:方法,该方法被覆盖如下,

- (void)drawRect:(CGRect)rect {
    // Draw the current state of the image
    [self.currentImage drawAtPoint:CGPointMake(0.0f, 0.0f)];
    CGPoint midPoint1 = [self midPointOfPoint1:previousPoint1 point2:previousPoint2];
    CGPoint midPoint2 = [self midPointOfPoint1:currentPoint point2:previousPoint1];

    // Get the context
    CGContextRef context = UIGraphicsGetCurrentContext(); 

    // Add the new bit of line to the image
    [self.layer renderInContext:context];
    CGContextMoveToPoint(context, midPoint1.x, midPoint1.y);
    CGContextAddQuadCurveToPoint(context, previousPoint1.x, previousPoint1.y, midPoint2.x, midPoint2.y); 
    CGContextSetLineCap(context, kCGLineCapRound);
    CGContextSetLineWidth(context, self.lineWidth);
    if (self.drawMode == LNDrawViewDrawModeTipex) CGContextSetBlendMode(context, kCGBlendModeClear);
    else CGContextSetBlendMode(context, kCGBlendModeCopy);
    CGContextSetStrokeColorWithColor(context, self.lineColour.CGColor);
    CGContextStrokePath(context);

    // Call super
    [super drawRect:rect];
}

这是有道理的,但它似乎被递归调用,直到最终我在这一行得到一个EXC_BAD_ACCESS

[self.currentImage drawAtPoint:CGPointMake(0.0f, 0.0f)];

我完全失去了导致这种情况的原因,并一直让我疯狂。

如果有帮助,我的调用堆就像这样开始

enter image description here

然后以递归方式继续,直到它最终以

结束

enter image description here

非常感谢,帮助和洞察力,任何人都可以给予!!

编辑:(触动移动添加)

-(void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
    // Get the touch
    UITouch *touch = [touches anyObject];

    // Get the points
    previousPoint2 = previousPoint1;
    previousPoint1 = [touch previousLocationInView:self];
    currentPoint = [touch locationInView:self];

    // Calculate mid point
    CGPoint mid1 = [self midPointOfPoint1:previousPoint1 point2:previousPoint2]; 
    CGPoint mid2 = [self midPointOfPoint1:currentPoint point2:previousPoint1];

    // Create a path for the last few points
    CGMutablePathRef path = CGPathCreateMutable();
    CGPathMoveToPoint(path, NULL, mid1.x, mid1.y);
    CGPathAddQuadCurveToPoint(path, NULL, previousPoint1.x, previousPoint1.y, mid2.x, mid2.y);
    CGRect pathBounds = CGPathGetBoundingBox(path);
    CGPathRelease(path);

    // Take account of line width
    pathBounds.origin.x -= self.lineWidth * 2.0f;
    pathBounds.origin.y -= self.lineWidth * 2.0f;
    pathBounds.size.width += self.lineWidth * 4.0f;
    pathBounds.size.height += self.lineWidth * 4.0f;

    UIGraphicsBeginImageContext(pathBounds.size);
    [self.layer renderInContext:UIGraphicsGetCurrentContext()];
    self.currentImage = UIGraphicsGetImageFromCurrentImageContext();
    UIGraphicsEndImageContext();

    [self setNeedsDisplayInRect:pathBounds];    

}

1 个答案:

答案 0 :(得分:0)

您不得在[self.layer renderInContext:]期间致电drawRect:。如您所知,renderInContext:调用drawRect:(如果已实现),这将导致无限递归。

您应该单独渲染一本书,然后使用渲染图像让用户在其上绘制。一种方法是在UIGraphicsBeginImageContext() / UIGraphicsEndImageContext()块中包含一个自包含的绘图代码,并使用drawRect:中生成的图像。另一种方法是使用两个不同的视图,这两个视图不是彼此的子视图,一个绘制一个未经改动的书,另一个绘制用户草图。

编辑:首先,您需要一张原始图片(书页,无论如何)。在UIGraphicsBeginImageContext() / UIGraphicsEndImageContext()中绘制它而不调用 [self.layer renderInContext:]并将其保存在视图的ivar中(例如,self.currentImage) 。在touchesMoved:withEvent:调用setNeedsDisplay(它会为您调用drawRect:)来更新视图。使用self.currentImage中的drawRect:作为背景图片。

我希望我不要太模糊。