我正在尝试向“车辆路线问题”中添加一个新变量,以代表车辆(公交车)接载人员,并让他们在符合某些事实的位置(这些资源必须分别吸引一位客户)。 我创建了一个名为Resource的新类,并在Customer类中声明了一个新的Resource变量,因此,在进行新的移动时,我希望求解器选择一个到Vehicle(路线)的新Customer,并从列表中选择一个Resource(其中最终也将出现在车辆中)。 在Customer.java中:
@PlanningVariable(valueRangeProviderRefs = {"resourceRange"})
public Resource getResource() {
return resource;
}
public void setResource(Resource resource) {
this.resource = resource;
}
在VehicleRoutingSolution.java中:
protected List<Resource> resourceList;
[...]
@ProblemFactCollectionProperty
@ValueRangeProvider(id = "resourceRange")
public List<Resource> getResourceList() {
return resourceList;
}
public void setResourceList(List<Resource> resourceList) {
this.resourceList = resourceList;
}
最后,我对vehicleRoutingSolverConfig.xml进行了一些更改:
<?xml version="1.0" encoding="UTF-8"?>
<solver>
<!--<environmentMode>FAST_ASSERT</environmentMode>-->
<solutionClass>com.ezentis.mplanner.vehiclerouting.domain.VehicleRoutingSolution</solutionClass>
<entityClass>com.ezentis.mplanner.vehiclerouting.domain.Standstill</entityClass>
<entityClass>com.ezentis.mplanner.vehiclerouting.domain.Customer</entityClass>
<entityClass>com.ezentis.mplanner.vehiclerouting.domain.timewindowed.TimeWindowedCustomer</entityClass>
<scoreDirectorFactory>
<!--<easyScoreCalculatorClass>com.ezentis.mplanner.vehiclerouting.solver.score.VehicleRoutingEasyScoreCalculator</easyScoreCalculatorClass>-->
<incrementalScoreCalculatorClass>com.ezentis.mplanner.vehiclerouting.solver.score.VehicleRoutingIncrementalScoreCalculator</incrementalScoreCalculatorClass>
<!-- scoreDrl>com/ezentis/mplanner/vehiclerouting/solver/vehicleRoutingScoreRules.drl</scoreDrl-->
<!--<assertionScoreDirectorFactory>-->
<!--<easyScoreCalculatorClass>com.ezentis.mplanner.vehiclerouting.solver.score.VehicleRoutingEasyScoreCalculator</easyScoreCalculatorClass>-->
<!--</assertionScoreDirectorFactory>-->
<initializingScoreTrend>ONLY_DOWN</initializingScoreTrend>
</scoreDirectorFactory>
<termination>
<minutesSpentLimit>5</minutesSpentLimit>
</termination>
<constructionHeuristic>
<constructionHeuristicType>FIRST_FIT</constructionHeuristicType>
<!-- <queuedEntityPlacer>
<entitySelector id="placerEntitySelector">
<entityClass>com.ezentis.mplanner.vehiclerouting.domain.Customer</entityClass>
<cacheType>PHASE</cacheType>
<selectionOrder>SORTED</selectionOrder>
<sorterManner>DECREASING_DIFFICULTY</sorterManner>
</entitySelector>
<cartesianProductMoveSelector>
<changeMoveSelector>
<entitySelector mimicSelectorRef="placerEntitySelector"/>
<valueSelector variableName="vehicleRange">
<downcastEntityClass>com.ezentis.mplanner.vehiclerouting.domain.Vehicle</downcastEntityClass>
<cacheType>PHASE</cacheType> -->
<!--<selectionOrder>SORTED</selectionOrder>-->
<!--<sorterManner>INCREASING_STRENGTH</sorterManner>-->
<!-- </valueSelector>
</changeMoveSelector>
<changeMoveSelector>
<entitySelector mimicSelectorRef="placerEntitySelector"/>
<valueSelector variableName="resourceRange">
<cacheType>PHASE</cacheType>
<selectionOrder>SORTED</selectionOrder>
<sorterManner>INCREASING_STRENGTH</sorterManner>
</valueSelector>
</changeMoveSelector>
</cartesianProductMoveSelector>
</queuedEntityPlacer> -->
</constructionHeuristic>
<localSearch>
<unionMoveSelector>
<changeMoveSelector>
<entitySelector id="entitySelector1"/>
<valueSelector>
<nearbySelection>
<originEntitySelector mimicSelectorRef="entitySelector1"/>
<nearbyDistanceMeterClass>com.ezentis.mplanner.vehiclerouting.domain.solver.nearby.CustomerNearbyDistanceMeter</nearbyDistanceMeterClass>
<parabolicDistributionSizeMaximum>40</parabolicDistributionSizeMaximum>
</nearbySelection>
</valueSelector>
</changeMoveSelector>
<swapMoveSelector>
<entitySelector id="entitySelector2"/>
<secondaryEntitySelector>
<nearbySelection>
<originEntitySelector mimicSelectorRef="entitySelector2"/>
<nearbyDistanceMeterClass>com.ezentis.mplanner.vehiclerouting.domain.solver.nearby.CustomerNearbyDistanceMeter</nearbyDistanceMeterClass>
<parabolicDistributionSizeMaximum>40</parabolicDistributionSizeMaximum>
</nearbySelection>
</secondaryEntitySelector>
</swapMoveSelector>
<tailChainSwapMoveSelector>
<entitySelector id="entitySelector3"/>
<valueSelector>
<nearbySelection>
<originEntitySelector mimicSelectorRef="entitySelector3"/>
<nearbyDistanceMeterClass>com.ezentis.mplanner.vehiclerouting.domain.solver.nearby.CustomerNearbyDistanceMeter</nearbyDistanceMeterClass>
<parabolicDistributionSizeMaximum>40</parabolicDistributionSizeMaximum>
</nearbySelection>
</valueSelector>
</tailChainSwapMoveSelector>
</unionMoveSelector>
<acceptor>
<lateAcceptanceSize>200</lateAcceptanceSize>
</acceptor>
<forager>
<acceptedCountLimit>1</acceptedCountLimit>
</forager>
</localSearch>
</solver>
但是当我上传问题并启动求解器时,出现此错误:
java.lang.IllegalStateException: Multiple EntityMimicRecorders (usually EntitySelectors) have the same id (entitySelector1).
由于无法包含新的规划变量,因此我真的很坚持。我尝试了许多其他代码配置,尽管我认为这更清楚。 任何帮助将不胜感激。
答案 0 :(得分:1)
我不确定这是否真的有效,但是当您执行类似操作时,您不会收到错误消息。
<valueSelector variableName="variableName">
我只需要链式变量的nearSelection。
如果您希望在附近选择两个变量,则可以尝试将两个<changeMoveSelector>
与每个附近的配置一起使用。