我想知道如何使用Akka.Net实现继承。我希望基本actor处理基本消息和子actor以处理子消息。
例如,我有以下层次结构:
public class BaseMessage
{
public string Data { get; set; }
}
public class ChildMessage : BaseMessage
{
public string ChildData { get ;set; }
}
public abstract class BaseActor : ReceiveActor
{
private string baseData;
public BaseActor()
{
Receive<BaseMessage>(m => {
baseData = m.Data;
});
// be aware that adding ReceiveAny handler in base class means that you wont be able to add any handlers in descendant actors
// just override Unhandled method
}
}
public class MyActor : BaseActor
{
private string myData;
public MyActor()
{
Receive<ChildMessage>(m => {
myData = m.ChildData;
// obviously BaseActor won't receive BaseMessage
// so I should somehow send BaseMessage to it
// option 1, not sure will it work
BaseMessage baseMessage = m as BaseMessage;
Self.Tell(baseMessage);
// option 2, definitely should work
BaseMessage baseMessage = new BaseMessage { Data = m.Data };
Self.Tell(baseMessage);
});
}
}
问题是:将选项1发送给父母演员的工作吗?
答案 0 :(得分:0)
不幸的是,它不会以这种方式工作,因为父母演员会拦截发送给儿童演员的ChildMessage
。所以,我的解决方案如下
public class BaseMessage
{
public string Data { get; set; }
}
public class ChildMessage : BaseMessage
{
public string ChildData { get ;set; }
}
public abstract class BaseActor : ReceiveActor
{
private string baseData;
public BaseActor()
{
Receive<BaseMessage>(m => {
ProcessMessage(m);
});
// be aware that adding ReceiveAny handler in base class means that you wont be able to add any handlers in descendant actors
// just override Unhandled method instead
}
protected virtual void ProcessMessage(BaseMessage m)
{
baseData = m.Data;
}
}
public class MyActor: BaseActor
{
private string myData;
public MyActor()
{
// no interceptor for ChildMessage here, because parent class has interceptor for BaseMessage and it will handle ChildMessage too
}
protected override void ProcessMessage(BaseMessage m)
{
base.ProcessMessage(m);
// not qute OOP way, but it works
var childMessage = m as ChildMessage;
if(childMessage != null)
{
myData = childMessage.ChildData;
}
}
}