如何在C#中拖动和移动形状

时间:2016-08-03 14:52:26

标签: c# winforms user-interface drawing gdi+

在C#WindoeFormsApplication中,是否可以选择,因此可以使用鼠标移动或删除绘制的形状?就像windows paint程序一样。

形状绘图完全正常,所有点都存储在某个数组中。如此线描示例

Point Latest { get; set; }

List<Point> _points = new List<Point>(); 

protected override void OnMouseMove(MouseEventArgs e)
{
base.OnMouseMove(e);

// Save the mouse coordinates
Latest = new Point(e.X, e.Y);

// Force to invalidate the form client area and immediately redraw itself. 
Refresh();
}

protected override void OnPaint(PaintEventArgs e)
{
var g = e.Graphics;
base.OnPaint(e);

if (_points.Count > 0)
{
    var pen = new Pen(Color.Navy);
    var pt = _points[0];
    for(var i=1; _points.Count > i; i++)
    {
        var next = _points[i];
        g.DrawLine(pen, pt, next);
        pt = next;
    }

    g.DrawLine(pen, pt, Latest);
}
}

private void Form1_MouseClick(object sender, MouseEventArgs e)
{
Latest = new Point(e.X, e.Y);
_points.Add(Latest);
Refresh();
}

我可以让它通过基本线性代数计算鼠标位置和每条线之间的最短距离,并设置一个阈值距离,如果它比阈值短,则选择该线,并可以拖动或由鼠标编辑。但是,只是想知道,对于这样的任务,有什么方法可以更容易管理吗?主要是选择部分。 任何建议将不胜感激,谢谢!

1 个答案:

答案 0 :(得分:4)

要测试测试形状,您不需要线性代数。您可以为形状创建GraphicsPath,然后使用GraphicsPath.IsVisible方法或GraphicsPath.IsOutlineVisible方法执行命中测试。

  • 要检查某个点是否在路径区域内,例如填充的形状,请使用IsVisible

  • 要对线条或曲线或空形状进行点击测试,您可以使用IsOutlineVisible

实施例

例如,您可以创建一个基本IShape接口,其中包含命中测试,绘图和移动的方法。然后在类中实现这些方法。您还可以创建一个DrawingSurface控件,它可以处理命中测试,绘制和移动IShape个对象。

在下面的示例中,我们创建了IShape接口,LineCircle类。我们还创建了一个DrawingSurface控件。要测试该示例,它足以在DrawingSurface上放置Form控件并处理表单的Load事件并添加一些形状,然后运行应用程序并尝试移动形状。

<强> IShape的

这个接口包含一些有用的方法,如果任何类实现它们,可以用于绘图,命中测试和移动。在本示例的最后,您可以看到一个DrawingSurface控件,它可以简单地与IShape实现一起使用:

public interface IShape
{
    GraphicsPath GetPath();
    bool HitTest(Point p);
    void Draw(Graphics g);
    void Move(Point d);
}

订单

这是一个实现IShape接口的行类。如果点击线路进行点击测试,HitTest将返回true。另外,为了让你更简单地选择线路,我为命中测试增加了2分:

public class Line : IShape
{
    public Line() { LineWidth = 2; LineColor = Color.Black; }
    public int LineWidth { get; set; }
    public Color LineColor { get; set; }
    public Point Point1 { get; set; }
    public Point Point2 { get; set; }
    public GraphicsPath GetPath()
    {
        var path = new GraphicsPath();
        path.AddLine(Point1, Point2);
        return path;
    }
    public bool HitTest(Point p)
    {
        var result = false;
        using (var path = GetPath())
        using (var pen = new Pen(LineColor, LineWidth + 2))
            result = path.IsOutlineVisible(p, pen);
        return result;
    }
    public void Draw(Graphics g)
    {
        using (var path = GetPath())
        using (var pen = new Pen(LineColor, LineWidth))
            g.DrawPath(pen, path);
    }
    public void Move(Point d)
    {
        Point1 = new Point(Point1.X + d.X, Point1.Y + d.Y);
        Point2 = new Point(Point2.X + d.X, Point2.Y + d.Y);
    }
}

<强>环

这是一个实现IShape接口的圆类。如果点击圈数进行点击测试,HitTest将返回true:

public class Circle : IShape
{
    public Circle() { FillColor = Color.Black; }
    public Color FillColor { get; set; }
    public Point Center { get; set; }
    public int Radious { get; set; }
    public GraphicsPath GetPath()
    {
        var path = new GraphicsPath();
        var p = Center;
        p.Offset(-Radious, -Radious);
        path.AddEllipse(p.X, p.Y, 2 * Radious, 2 * Radious);
        return path;
    }

    public bool HitTest(Point p)
    {
        var result = false;
        using (var path = GetPath())
            result = path.IsVisible(p);
        return result;
    }
    public void Draw(Graphics g)
    {
        using (var path = GetPath())
        using (var brush = new SolidBrush(FillColor))
            g.FillPath(brush, path);
    }
    public void Move(Point d)
    {
        Center = new Point(Center.X + d.X, Center.Y + d.Y);
    }
}

<强> DrawingSurface

控件绘制一个形状列表。它还会在MouseDown中执行命中测试,并在拖动时移动形状。您应该将LineCircle等形状添加到控件的Shapes集合中。

public class DrawingSurface : Control
{
    public List<IShape> Shapes { get; private set; }
    IShape selectedShape;
    bool moving;
    Point previousPoint = Point.Empty;
    public DrawingSurface() { DoubleBuffered = true; Shapes = new List<IShape>(); }
    protected override void OnMouseDown(MouseEventArgs e)
    {
        for (var i = Shapes.Count - 1; i >= 0; i--)
            if (Shapes[i].HitTest(e.Location)) { selectedShape = Shapes[i]; break; }
        if (selectedShape != null) { moving = true; previousPoint = e.Location; }
        base.OnMouseDown(e);
    }
    protected override void OnMouseMove(MouseEventArgs e)
    {
        if (moving) {
            var d = new Point(e.X - previousPoint.X, e.Y - previousPoint.Y);
            selectedShape.Move(d);
            previousPoint = e.Location;
            this.Invalidate();
        }
        base.OnMouseMove(e);
    }
    protected override void OnMouseUp(MouseEventArgs e)
    {
        if (moving) { selectedShape = null; moving = false; }
        base.OnMouseUp(e);
    }
    protected override void OnPaint(PaintEventArgs e)
    {
        e.Graphics.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.AntiAlias;
        foreach (var shape in Shapes)
            shape.Draw(e.Graphics);
    }
}