需要一些建议。提前致谢。以下是我的代码:
let playerAV = AVPlayerViewController()
var player = AVPlayer()
player = AVPlayer(URL: url)
print(url)
playerAV.player = player
playerAV.view.frame = CGRectMake(0, 0, self.videoView.frame.width, self.videoView.frame.height)
self.addChildViewController(playerAV)
self.videoView.addSubview(playerAV.view)
playerAV.didMoveToParentViewController(self)
playerAV.player?.play()
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ChannelDetailViewController.notificationObserver(_:)), name:AVPlayerItemDidPlayToEndTimeNotification , object: player.currentItem)
_ = UIDevice.beginGeneratingDeviceOrientationNotifications
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(ChannelDetailViewController.deviceOrientationDidChange(_:)) , name:
UIDeviceOrientationDidChangeNotification, object: nil)
player.addObserver(self, forKeyPath: "rate", options: NSKeyValueObservingOptions.New, context: nil)
player.addPeriodicTimeObserverForInterval(CMTime(value: 1, timescale: 3), queue: dispatch_get_main_queue()) { [weak self] time in
self?.handlePlayerStatus(time)
}
func handlePlayerStatus(time: CMTime) {
if player.status == .ReadyToPlay {
// buffering is finished, the player is ready to play
print("playing")
}
if player.status == .Unknown{
print("Buffering")
}
}
override func observeValueForKeyPath(keyPath: String?, ofObject object: AnyObject?, change: [String : AnyObject]?, context: UnsafeMutablePointer<Void>) {
if keyPath == "rate" {
if let rate = change?[NSKeyValueChangeNewKey] as? Float {
if player.currentItem!.status == AVPlayerItemStatus.ReadyToPlay{
if rate != 0 && player.error == nil {
print("normal playback")
}
else{
print("playback stopped")
}
}else if player.currentItem?.status == AVPlayerItemStatus.Unknown{
print("test")
}
}
}
print("you are here")
}
答案 0 :(得分:1)
检查我的答案:https://stackoverflow.com/a/38867386/5109911,这会告诉您如何检查播放器是否正在加载缓冲区,检查是否已准备好播放,您必须同时检查player.currentItem.status
和{{ 1}}
要向AVPlayer添加叠加层,我建议您在AVPlayer图层上方使用player.status
。
答案 1 :(得分:1)
我对类似的问题采取了稍微不同的方法 - 当AVPlayer开始实际播放时更新UI(在我们的例子中,它是音频播放,但同样的原则适用)。
我们使用边界时间在播放开始时执行一个块 - 特别是在播放的1/3秒后 - 在可听回放的同时更新UI:
let times = [NSValue(time:CMTimeMake(1,3))]
_ = self.player.addBoundaryTimeObserver(forTimes: times, queue: DispatchQueue.main, using: {
[weak self] time in
// Code to update the UI goes here, e.g.
self?.someUIView.isHidden = false
})
我在公司博客上详细介绍了该方法(以及示例Xcode项目):http://www.artermobilize.com/blog/2017/02/09/detect-when-ios-avplayer-finishes-buffering-using-swift/
关于问题#2,我同意Marco的建议,即使用UIView覆盖AVPlayer层。