MATLAB中A = K * B的类(具有依赖行为的非依赖属性)

时间:2016-01-08 14:08:40

标签: matlab class oop set

我想为函数A = K * B实现一个类,其中所有属性都是非依赖的。但是,当其他一个属性发生更改时,我想动态更改属性。

我从一个非常简单的课程开始,最后得到以下内容。是否有更简单或更强大的方法(例如软件模式,使用特殊的set / get方法等......)在MATLAB中执行此操作? (MATLAB在setter函数中提供了很多警告)

classdef AeqKxB
    properties
        A
        B
        K
        Kstate
    end

    properties (Access = private)
        i   %  i=0 during construnction, i=1 normal operation
        ia  %  ia = 1 to trick the setter function of B
        ib  %  ib = 1 to trick the setter function of A
    end

    methods

        function obj = MyClass2(a, k, kstate)  %   Constructor
            obj.i = 0;  %  Construction starts
            obj.A = a;
            obj.B = obj.A*k;
            obj.K = k;
            obj.Kstate = kstate;

            obj.i = 1;  %  Construction complete, ready for normal operation
            obj.ia = 0; %  Do not trick Set.B function for now
            obj.ib = 0; %  Do not trick Set.A function for now
        end

        function obj = set.A(obj, a) %   setter for A
            if obj.i == 0 %  During construnction use normal operation
                obj.A = a;
            elseif obj.i == 1 %  After construction

                if obj.ia == 0 && obj.ib == 0
                    obj.A = a;
                    obj.ia = 1;               %  Get ready to Trick Set.B function
                    obj.B = obj.A / obj.K;
                    obj.ia = 0;               %  Trick finished, return to original
                elseif obj.ia == 0 && obj.ib == 1
                    %  Tricked Set.A function
                    obj.A = a;
                end

            end
        end

        function obj = set.B(obj, b) %  setter for B
            if obj.i == 0 %  During construnction use normal operation
                obj.B = b;
            elseif obj.i == 1 %  After construction

                if obj.ia == 0 && obj.ib == 0;
                    obj.B = b;
                    obj.ib = 1;               %  Get ready to Trick Set.A function
                    obj.A = obj.B * obj.K;
                    obj.ib = 0;               %  Trick finished, return to original
                elseif obj.ia == 1 && obj.ib == 0;
                    %  Tricked Set.B function
                    obj.B = b;
                end

            end
        end

        function obj = set.K(obj,k) %  setter for K
            if obj.i == 0
                obj.K = k;
            elseif obj.i == 1
                if strcmp(obj.Kstate, 'FixB')
                    obj.K = k;
                    obj.A = obj.B * obj.K;
                elseif strcmp(obj.Kstate, 'FixA')
                    obj.K = k;
                    obj.B = obj.A / obj.K;
                end
            end
        end

        function obj = set.Kstate(obj,kstate)
            obj.Kstate = kstate;
        end

    end

end

1 个答案:

答案 0 :(得分:0)

回答问题here。我发表了他的回复:

“所有属性都是非依赖的”为什么?您的属性显然是依赖的,所以为什么不使用它们。

警告告诉您,如果对象保存在mat文件中,则由于随机初始化顺序,可能无法正确恢复。在实践中,使用您的设计,这不应该是一个问题,因为属性的值应始终保持一致,所以我猜您可以禁用警告。

然而,我不禁非常不喜欢这种设计,尤其是i状态变量。您可以使用因变量实现更清洁的设计,而不会影响性能:

classdef AeqKxB
    properties(Dependent)
        A;
        B;
        K;
    end
    properties
        Kstate;
    end
      properties (Access = private)
          A_;
          B_;
          K_;
      end
      methods
           function obj = AeqKxB(a, k, kstate)  %   Constructor
              obj.A_ = a;
              obj.B_ = a*k;
              obj.K_ = k;
              obj.Kstate = kstate;
          end
          function a = get.A(obj)
              a = obj.A_;
          end
          function obj = set.A(obj, a) %   setter for A
             obj.A_ = a;
             obj.B_ = a / obj.K_;
          end
          function b = get.B(obj)
              b = obj.B_;
          end
          function obj = set.B(obj, b) %  setter for B
              obj.B_ = b;
              obj.A_ = b * obj.K_;
          end
          function obj = set.K(obj,k) %  setter for K
              obj.K_ = k;
              if strcmp(obj.Kstate, 'FixB')
                  obj.A_ = obj.B_ * k;
              elseif strcmp(obj.Kstate, 'FixA')
                  obj.B_ = obj.A_ / k;
              end
          end
          function obj = set.Kstate(obj,kstate)
              obj.Kstate = kstate;
          end
      end
  end