使用此代码我可以看到对象的位置,但事实并非如此 有一个名为position'
的成员let group:TMXObjectGroup = tileMap.groupNamed("Blocks")
let theObjects: [AnyObject] = group.objectsNamed("Wall")
for i in theObjects {
print(i)
}
所以我无法将位置保存在Var或Let中,我们怎么做?
答案 0 :(得分:0)
我不完全确定你问的是什么,但如果我理解正确的话,这会给你你想要的东西:
extension JSTileMap {
func getObjectPositionOnLayer(layerName: String, objectName: String) -> CGPoint {
var position = CGPoint()
if let objectLayer = groupNamed(layerName) {
if let object: NSDictionary = objectLayer.objectNamed(objectName) {
position = CGPoint(
x: object.valueForKey("x") as! CGFloat,
y: object.valueForKey("y") as! CGFloat
)
}
}
return position
}
}
使用示例:
// Get player start position from the object named "Start", in
// the object layer "Meta Layer".
let startPoint = map.getObjectPositionOnLayer("Meta Layer", objectName: "Start")
player.position = startPoint