Thread.Join()在C#中更改程序输出

时间:2013-04-08 16:05:07

标签: c# multithreading

这是Cuts在Nutshell中提供的一个示例程序的略微修改版本:

using System;
using System.Threading;

namespace SemaphorTest
{
    class Program
    {
        static Semaphore gate = new Semaphore(3, 3);
        static void Main(string[] args)
        {
            for (int i = 0; i < 5; i++)
            {
                Thread t = new Thread(Enter);
                t.Start(i);
            }
        }

        public static void Enter(Object id)
        {
            Console.WriteLine("Thread " + id + " wants to enter.");
            gate.WaitOne();
            Console.WriteLine("Thread " + id + " is in.");
            Thread.Sleep(500 * (Int32)id);
            Console.WriteLine("Thread " + id + " leaving.");
            gate.Release();
        }
    }
}

这将打印以下输出(看似以随机顺序):

Thread 0 wants to enter.
Thread 1 wants to enter.
Thread 1 is in.
Thread 0 is in.
Thread 2 wants to enter.
Thread 3 wants to enter.
Thread 0 leaving.
Thread 3 is in.
Thread 4 wants to enter.
Thread 2 is in.
Thread 1 leaving.
Thread 4 is in.
Thread 2 leaving.
Thread 3 leaving.
Thread 4 leaving.

但是,如下添加Thread.Join()会极大地改变输出。我:

for (int i = 0; i < 5; i++)
            {
                Thread t = new Thread(Enter);
                t.Start(i);
                t.Join();
            }

将输出更改为:

Thread 0 wants to enter.
Thread 0 is in.
Thread 0 leaving.
Thread 1 wants to enter.
Thread 1 is in.
Thread 1 leaving.
Thread 2 wants to enter.
Thread 2 is in.
Thread 2 leaving.
Thread 3 wants to enter.
Thread 3 is in.
Thread 3 leaving.
Thread 4 wants to enter.
Thread 4 is in.
Thread 4 leaving.

为什么会这样?我知道这些线程默认是前台线程,并且主线程不需要等待它们完成(它们将在Main完成后运行,因此它们不需要thread.Join())。但我不明白是什么让它们按顺序运行,因为它们是在更改后创建的。有什么想法吗?

Thanks
Dileep Balakrishnan 

3 个答案:

答案 0 :(得分:8)

  

为什么会这样?

因为你问过它!

你已经启动了一个线程,然后等待它完成,然后启动下一个线程等。这正是Thread.Join所做的:它阻塞当前正在执行的线程,直到你调用它的线程终止

我感兴趣的是你期望要执行的代码...如果你只是想等到所有线程都完成之后才让主线程完成,你需要启动所有线程,在你去的时候记住它们,然后依次在每个线程上调用Join。例如:

List<Thread> threads = new List<Thread>();
// First start all the threads
for (int i = 0; i < 5; i++)
{
    Thread t = new Thread(Enter);
    t.Start(i);
    threads.Add(t);
}

// Then wait for them to finish
foreach (var thread in threads)
{
    thread.Join();
}

答案 1 :(得分:1)

您正在使用调用线程加入每个线程。这将基本上阻止调用线程并等待每个线程依次结束。

documentation中声明:

  

阻止调用线程,直到线程终止。

答案 2 :(得分:0)

Thread.join()不会使事情同时运行。它实际上通过阻止当前线程直到它完成来强制执行您所看到的行为。 文档中明确提到了这一点:http://msdn.microsoft.com/en-us/library/95hbf2ta.aspx