这是我的服务器代码我遇到问题,因为我的程序冻结了,不知道出了什么问题。
private void button1_Click(object sender, EventArgs e)
{
if (button1.Text == "Listen")
{
tcpl = new TcpListener(IPAddress.Any, 5555);
tcpl.Start();
try
{
// get random word from text
OpenFileDialog ofd = new OpenFileDialog();
ofd.Filter = "Txt |*.txt";
ofd.Title = "Tekst";
if (ofd.ShowDialog() == DialogResult.OK)
{
String[] myString = File.ReadAllLines(ofd.FileName);
textBox1.Text = myString[r.Next(myString.Length)];
}
Socket socketForClient = tcpl.AcceptSocket();
if (socketForClient.Connected)
{
MessageBox.Show("Client connected" + socketForClient.RemoteEndPoint.ToString());
NetworkStream networkStream = new NetworkStream(socketForClient);
StreamWriter sw = new StreamWriter(networkStream);
StreamReader sr = new StreamReader(networkStream);
string line = sr.ReadLine();
richTextBox1.Text = "Accepted: " + line;
line = line.ToUpper();
sw.WriteLine(line);
richTextBox1.Text = "Sended : " + line;
sw.Flush();
}
socketForClient.Close();
}
catch (SocketException ex)
{
MessageBox.Show(ex.Message);
}
button1.Text = "stop";
}
else
{
tcpl.Stop();
MessageBox.Show("Disconnected");
button1.Text = "Listen";
}
我的程序冻结在一行:Socket socketForClient = tcpl.AcceptSocket();而且不知道为什么。我是从学校的一个例子写的。谢谢你的帮助。
答案 0 :(得分:6)
AcceptSocket()
是一个阻止调用,仅在客户端连接后返回。
如果您在UI线程中调用它,UI将冻结。
您需要在后台线程上执行此操作。