我想用Java创建一个Pong游戏。我用paintComponent方法绘制所有东西。在这个方法中,我调用另一个方法“initBall”。此方法将球拉到起始位置。当我去世时,我想再次在初始位置抽出球,我想在我的面板中央添加一个按钮,说“按下逃生继续”,然后球开始移动。问题是我的按钮不可见。
请帮帮我:)。
这是我的代码:
public class PlayPanel extends JPanel implements ConstantesCommunes {
/**
*
*/
private static final long serialVersionUID = 1L;
private int posX;
private int posY;
private boolean newBall = true;
private JPanel pan_WestZone = new JPanel();
private JPanel pan_EastZone = new JPanel();
private JButton but_Escape = new JButton("Press escape to continue !");
Graphics2D graphics2d;
/*
* Constructeur de classe : PlayPanel.java
*/
// ==============================================
public PlayPanel() {
super(new BorderLayout());
setBackground(Color.DARK_GRAY);
pan_WestZone.setPreferredSize(WESTPANEL_SIZE);
pan_EastZone.setPreferredSize(EASTPANEL_SIZE);
pan_WestZone.setBackground(ZONE_COLOR);
pan_EastZone.setBackground(ZONE_COLOR);
add(pan_WestZone, BorderLayout.WEST);
add(pan_EastZone, BorderLayout.EAST);
}
/*
* Ajouter la balle sur la surface de jeux
*/
// ==============================================
public void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2 = (Graphics2D) g;
posX = SCREEN_WIDTH / 2;
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.setColor(Color.ORANGE);
initBall(g2);
// trait épais
g2.setColor(Color.LIGHT_GRAY);
g2.setStroke(new BasicStroke(10));
g2.drawLine((SCREEN_WIDTH / 2) - 5, SCREEN_HEIGHT,
(SCREEN_WIDTH / 2) - 5, 0);
}
/*
* Initialiser la balle lorsqu'un joueur perd
*/
// ==============================================
private void initBall(Graphics2D graphics2d) {
but_Escape.setPreferredSize(new Dimension(100, 30));
Graphics2D g2 = graphics2d;
g2.fillOval(SCREEN_WIDTH / 2, 0, BALL_WIDTH, BALL_HEIGHT);
// The problem is here
add(but_Escape);
}
谢谢
答案 0 :(得分:3)
在inItBall(...)
revalidate()
JPanel
中添加按钮后,{/ 1}}
private void initBall(Graphics2D graphics2d)
{
but_Escape.setPreferredSize(new Dimension(100, 30));
Graphics2D g2 = graphics2d;
g2.fillOval(SCREEN_WIDTH / 2, 0, BALL_WIDTH, BALL_HEIGHT);
// The problem is here
add(but_Escape);
revalidate();
}
答案 1 :(得分:0)
尝试添加setVisible(true);
。