我正在尝试编写一个简单的蒙特卡罗模拟程序。确切地说,我想分析战斗结果,这取决于进攻和防守上不同的军队规模 - 这与此类似:http://en.wikipedia.org/wiki/Risk_(game)#Dice_probabilities
现在......风险II同时规则提供了不同的挑战:不同的军队规模意味着不同的骰子颜色(这意味着数字的分布函数不同)简而言之,你的军队规模越小,越多可能你会得到1分,而你的军队规模越大,你就越有可能获得更多的掷骰数。
由于对所有可能条件使用if语句是最好的愚蠢,我将所有可能的滚动结果列表为5x12数组。 (所有骰子都有12个边,5个强度不同,所以得到5x12)
我想为每个进攻/防守组合进行10000次模拟,但是一旦我意识到这将意味着超过900万次计算,我决定将其缩短为每组合100次。
以下是代码;一旦我运行它,它给了我访问冲突错误。我不知道我在哪里犯了错误。如果您有任何建议可以提供,我也会很感激。提前致谢。
/* Risk II Combat Result Table
For starter, we shall consider one-direction attack in RISK II
and generate the combat table for use.
Machine: Pentium Dual Core E6600
Ram: 6G
OS: Windows 7
Compiler: Visual Studio 2010
Jimmy Smith, 24-March-2012
*/
#include <cstdio>
#include <cstdlib>
#include <cmath>
#include <iostream>
#include <algorithm>
using namespace std;
/* Initializing:
Range legend:
White = 1 ~ 6
Yellow = 7 ~ 12
Orange = 13 ~ 20
Red = 21 ~ 30
Black = 31 ~
First row of Dice array corresponds to white dice, and so on.
*/
int Dice[5][12] = { {1, 1, 1, 1, 2, 2, 2, 3, 3, 4, 5, 6},
{1, 1, 2, 2, 2, 2, 3, 3, 4, 4, 5, 6},
{1, 2, 2, 3, 3, 3, 4, 4, 4, 5, 5, 6},
{1, 2, 3, 3, 4, 4, 5, 5, 5, 5, 6, 6},
{1, 2, 3, 4, 4, 5, 5, 5, 6, 6, 6, 6} };
int Roll_Index [30]= {0, 0, 0, 0, 0, 0, 1, 1, 1, 1, 1, 1, 2, 2, 2, 2, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4};
int main() {
float Table[30][30];
for (int i = 0; i < 30; i ++)
for (int j = 0; j < 30; j ++)
Table [i][j] = 0.0;
int Result[100];
for (int i = 0; i < 100; i++) Result[i] = 0;
float prob = 0.0;
int Atk = 0;
int Def = 0; //Number of attackers and defenders
int A_Ind = 0;
int D_Ind = 0; //Dice side index
int A_Roll_Index = 0;
int D_Roll_Index = 0; //Roll index on both sides
int A_Dice = 0;
int D_Dice = 0; //Roll result
int Damage = 0;
int Sum = 0; //Internal sum
FILE* fp;
//Time for hard core Monte-Carlo shit! 100 simulation for each situation
for (Atk = 0; Atk<30; Atk++) {
for (Def = 0; Def < 30; Def++) {
for (int i = 0; i < 100; i++) {
int Attacker = Atk +1;
int Defender = Def +1;
while((Attacker>0)&&(Defender>0)) {
A_Ind = (int)(rand()*12);
D_Ind = (int)(rand()*12); //The die is cast!
A_Roll_Index = Roll_Index[Attacker-1];
D_Roll_Index = Roll_Index[Defender-1];
A_Dice = Dice[A_Roll_Index][A_Ind];
D_Dice = Dice[D_Roll_Index][D_Ind];
Damage = min(A_Roll_Index, D_Roll_Index) + 1;
if (A_Dice >= D_Dice) {
Defender -= Damage;
if (Defender == 0) Result[i] = 1;
}
else {
Attacker -= Damage;
if (Attacker == 0) Result[i] = 0;
}
}
}
for (int i = 0; i < 100; i++) Sum+=Result[i];
prob = (float)(Sum/100);
Table[Atk][Def] = prob;
}
}
/* open new file for output and write a title */
fp = fopen( "Combat.dat", "w+");
if( NULL == fp ) {
printf( "cannot open file\n" );
return( 0 );
}
for (Atk = 0; Atk < 30; Atk++){
for (Def = 0; Def < 30; Def++)
fprintf(fp, "%16.8f", Table[Atk][Def]);
fprintf (fp, "\n");
}
fclose( fp );
return(EXIT_SUCCESS);
}
答案 0 :(得分:0)
您的代码
A_Ind = (int)(rand()*12);
D_Ind = (int)(rand()*12);
表示您似乎认为rand()
返回[0,1]范围内的数字,但实际情况并非如此。相反,int返回[0, RAND_MAX]
范围内的整数,因此您需要以下内容:
A_Ind = rand() * 12.0 / RAND_MAX;
如果您的模拟必须在统计上是准确的,那么使用<random>
库中的随机数生成器可能会更好:
#include <random>
typedef std::mt19937 rng_type;
std::uniform_int_distribution<std::size_t> udist(0, 11);
rng_type rng;
// ...
// seed rng first:
rng.seed(some_seed_value);
// roll dice
std_size_t A_Ind = udist(rng), D_Ind = udist(rng);