这些代码中的一部分是借来的,所以由于不熟悉将图像转换为地图中可拖动和可编码的对象的过程,我有点麻烦。
这是phonegap webapp的一部分。运行时,我看到地图,然后我看到标记图像,然后我可以拖动它 - 但是,当我放下它时,它不会固定到地图上,并且可以点击事件触发,就像在原始示例中我建模的那样后。谁能发现任何肆虐的瑕疵?
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no;" />
<meta charset="utf-8">
<style type="text/css">
html { height: 100% }
body { height: 100%; margin: 0; padding: 0 }
#map { height: 100% }
</style>
<!-- iPad/iPhone specific css below, add after your main css >
<link rel="stylesheet" media="only screen and (max-device-width: 1024px)" href="ipad.css" type="text/css" />
<link rel="stylesheet" media="only screen and (max-device-width: 480px)" href="iphone.css" type="text/css" />
-->
<!-- If your application is targeting iOS BEFORE 4.0 you MUST put json2.js from http://www.JSON.org/json2.js into your www directory and include it here -->
<script type="text/javascript" charset="utf-8" src="phonegap-1.4.1.js"></script>
<script type="text/javascript">
function onBodyLoad()
{
document.addEventListener("deviceready", onDeviceReady, false);
}
/* When this function is called, PhoneGap has been initialized and is ready to roll */
/* If you are supporting your own protocol, the var invokeString will contain any arguments to the app launch.
see http://iosdevelopertips.com/cocoa/launching-your-own-application-via-a-custom-url-scheme.html
for more details -jm */
<script src="http://maps.google.com/maps?file=api&v=2&key=ABQIAAAAHvl0q_ICxMdoioV8TAVeDhT3Rnec_7H_Z7LsYhQbN1_UW7UedxRVF7XTuKiZUL-yUwkvJri9Ou5rRQ" type="text/javascript"></script>
<script>
<script>
function centerAndZoomOnBounds(bounds) {
var center = bounds.getCenter();
var newZoom = map.getBoundsZoomLevel(bounds);
if (map.getZoom() != newZoom) {
map.setCenter(center, newZoom);
} else {
map.panTo(center);
}
}
function createMarker(p) {
var m = new GMarker(p);
GEvent.addListener(m,"click",function(){this.openInfoWindow(p.toUrlValue())});
return m;
}
function addMarkerToMap() {
// find location of point
var markerPointx = this.left+10; // left+half the width;
var markerPointy = this.top+34 ; // top + height;
var markerPoint = map.fromContainerPixelToLatLng(new GPoint(markerPointx,markerPointy));
// add marker
var m1 = createMarker(markerPoint);
map.addOverlay(m1);
// move draggable back to start
marker.moveTo(new GPoint(16,110));
}
</script>
</head>
<body onload="initialize()" onunload="GUnload()">
<p><big><a href="InputCoordinates.html">Back</a></big></p>
<div id="map" width=100% height=100%>
<br><p style="padding-left:25px" id="message">You should be seeing a Google Map here.</p>
</div>
<img src="http://maps.gstatic.com/intl/en_ALL/mapfiles/marker.png" id="imgMarker">
<script type="text/javascript">
//<![CDATA[
var mapdiv = document.getElementById("map");
var map = new GMap2(mapdiv);
map.addControl(new GSmallMapControl());
map.addControl(new GScaleControl());
map.addControl(new GMapTypeControl());
map.setCenter(new GLatLng(52.019029,-0.770427), 6, G_NORMAL_MAP);
marker = new GDraggableObject(document.getElementById("imgMarker"));
marker.moveTo(new GPoint(16,110));
GEvent.addListener(marker,"dragend",addMarkerToMap);
//]]>
</script>
<!--Maps API Key
AIzaSyD52tRfTY1FtEgXQpvu9-jN5AOz-2pxQg0
-->
</body>
</html>
答案 0 :(得分:1)
第一个问题是body上的onload方法指向一个不存在的函数:initialize();
此外,地图初始化代码需要在body onload事件触发时调用的函数内部完成,以便保证创建必要的dom元素。
这是一个基本示例,显示了可以运行的最简单的映射初始化。
https://google-developers.appspot.com/maps/documentation/javascript/examples/map-simple