我正在编写一个UPnP客户端,我的一个测试路由器总是“猛烈”关闭连接,而不是在发送响应后进行正常的shutdown-send。这导致我的recv调用无法获取数据。
我知道数据存在,因为我可以在数据包嗅探器中看到它。
如果我的代码快速前进到足以在连接重置之前重新获取数据,那么我将获得数据。在许多情况下,对等体在重新连接之前重置连接,导致没有数据复制到我的接收缓冲区,并且来自recv的WSAECONNRESET错误。
任何想法如何解决我的问题以容忍netgear路由器中写得不好的UPnP实现?
我尝试使用WSAEventSelect并使读取异步,这似乎有所帮助,但它并不总是有效。
// Object that manages reliably sending and receiving, even if the
// peer does stupid things like slamming connection shut at EOF
class Transceiver
{
SOCKET sock;
AutoWSACloseEvent syncEvent;
// Buffer pool
template<size_t bufferSize>
struct Buffer
: public SLIST_ENTRY
, public AutoPool<Buffer<bufferSize>, false>
{
char data[bufferSize];
size_t size() const
{
return bufferSize;
}
};
public:
Transceiver() : sock(INVALID_SOCKET)
{
}
int Init(SOCKET sock);
int SendAll(const std::string &data);
int ReceiveAll(std::string &data);
};
int UpnpNat::Transceiver::Init(SOCKET sock)
{
int err;
this->sock = sock;
syncEvent = WSACreateEvent();
if (!syncEvent)
return ErrorHook(WSAGetLastError());
err = WSAEventSelect(sock, syncEvent, FD_READ | FD_CLOSE);
if (err == SOCKET_ERROR)
return ErrorHook(WSAGetLastError());
return NO_ERROR;
}
int UpnpNat::Transceiver::SendAll(const std::string &request)
{
for (int ofs = 0; ofs < (int)request.length(); )
{
auto xferSize = send(sock, &request[ofs], (int)request.length() - ofs, 0);
if (xferSize == SOCKET_ERROR)
return ErrorHook(WSAGetLastError());
ofs += xferSize;
}
return NO_ERROR;
}
int UpnpNat::Transceiver::ReceiveAll(std::string &response)
{
int err = NO_ERROR;
int xferSize;
auto responseBuf = MakeAutoDelete(new Buffer<16384>());
if (!responseBuf)
return ErrorHook(ERROR_OUTOFMEMORY);
bool needRecvWait = false;
for (;;)
{
if (needRecvWait)
{
needRecvWait = false;
if (WSAWaitForMultipleEvents(1, syncEvent.Storage(),
FALSE, 30000, FALSE) != WAIT_OBJECT_0)
{
err = WSAETIMEDOUT;
return ErrorHook(err);
}
WSANETWORKEVENTS wsane;
ZeroInit(&wsane);
err = WSAEnumNetworkEvents(sock, syncEvent, &wsane);
if (err == SOCKET_ERROR)
return ErrorHook(WSAGetLastError());
if (wsane.lNetworkEvents & FD_CLOSE)
{
err = wsane.iErrorCode[FD_CLOSE_BIT];
break;
}
if ((wsane.lNetworkEvents & FD_READ) == 0)
{
continue;
}
if (wsane.iErrorCode[FD_READ_BIT] != NO_ERROR)
return ErrorHook(wsane.iErrorCode[FD_READ_BIT]);
}
xferSize = recv(sock, responseBuf->data, (int)responseBuf->size(),
MSG_PARTIAL);
if (xferSize == SOCKET_ERROR)
{
err = WSAGetLastError();
if (err == WSAEWOULDBLOCK)
{
needRecvWait = true;
continue;
}
// Workaround for crap routers that slam connection shut at EOF
if (err == WSAECONNRESET && response.length() > 0)
return NO_ERROR;
return ErrorHook(WSAGetLastError());
}
if (xferSize <= 0)
break;
response.append(responseBuf->data, 0, (std::string::size_type)xferSize);
}
return ErrorHook(err);
}
答案 0 :(得分:2)
如果通过'猛击'你的意思是'发送一个RST',那么你无能为力。如果收到RST,TCP堆栈必须中止连接并丢弃所有未决数据。