我有一个关于my last post
的问题但我想起初我应该提供一些代码:
这是处理我创建的对象的函数
- (void)handleObject:(NSMutableData *)object {
NSLog(@"[object length] = %d", [object length]);
Byte *byteArray;
byteArray = (Byte *)[object bytes];
switch (byteArray[5]) {
case 0: NSLog(@"Login OK");
break;
case 1: NSLog(@"Exit. Server disconnect");
break;
case 2: NSLog(@"Ping erhalten");
break;
case 4: NSLog(@"Points received");
break;
case 6: NSLog(@"transfer of POLYLINE vector objects");
break;
case 8: NSLog(@"transfer of POLYGON vector objects");
break;
case 9: NSLog(@"transfer of Render Rule");
break;
case 10: {
NSLog(@"end of response for RequestVectorObjects");
isLoading = FALSE;
}
break;
case 11: NSLog(@"Background Colorcode: %d", (byteArray[6] & 0xFF));
break;
default: NSLog(@"From server: default value");
break;
}
}
我在这里接收来自流的数据
- (void)stream:(NSStream *)stream handleEvent:(NSStreamEvent)eventCode {
switch(eventCode) {
case NSStreamEventHasBytesAvailable:
{
isLoading = YES;
while (isLoading) {
uint8_t bufSize[4];
int packetLength = 0;
[(NSInputStream *)stream read:bufSize maxLength:4];
packetLength = [self bytesToInt:bufSize withOffset:0];
NSLog(@"packetLength: %d", packetLength);
[tempStore appendBytes:bufSize length:4];
if (packetLength == 25600) {
loggedIn = YES;
uint8_t buf[4];
[(NSInputStream *)stream read:buf maxLength:4];
[tempStore appendBytes:buf length:4];
[self handleObject:tempStore];
}
else {
uint8_t buf[packetLength];
[(NSInputStream *)stream read:buf maxLength:packetLength];
[tempStore appendBytes:buf length:packetLength];
[self handleObject:tempStore];
}
[tempStore resetBytesInRange:NSMakeRange(0, [tempStore length])];
[tempStore setLength:0];
}
NSLog(@"Finished loading objects");
} break;
}
这一切都适用于模拟器或者如果我在iPhone上调试应用程序,但如果尝试在设备上运行它我总是得到BAD_EXCESS,因为packetLength的值是错误的所以我试着读得太多字节进入我的缓冲区。
现在我的问题:如何在调试模式下所有值都正确,但在运行模式下完全搞砸了?有什么我可以避免这个问题,或者我应该知道吗?
非常感谢您的帮助
这是我的BytesToInt函数,但如果收到的值正确,我认为它应该正常工作
- (int)bytesToInt:(Byte *)b withOffset:(int)offset {
int ret = 0;
for (int i = 0; i < 4; i++) {
ret |= (b[offset + i] & 0xFF) << (3-i)*8;
}
return ret;
}
答案 0 :(得分:2)
我最后通过循环接收的数据直到达到maxLength值。解决起来并不难,但我表现得并不聪明......
嗯,我就是这样做的:
isLoading = YES;
while (isLoading) {
uint8_t bufSize[4];
int packetLength , maxLength, len;
maxLength = 4;
len = [(NSInputStream *)stream read:bufSize maxLength:maxLength];
NSLog(@"len = %d", len);
packetLength = [self bytesToInt:bufSize withOffset:0];
NSLog(@"packetLength: %d", packetLength);
[tempStore appendBytes:bufSize length:maxLength];
if (packetLength == 25600) {
loggedIn = YES;
maxLength = 4;
uint8_t buf[maxLength];
len = [(NSInputStream *)stream read:buf maxLength:maxLength];
NSLog(@"len = %d", len);
[tempStore appendBytes:buf length:maxLength];
}
else {
maxLength = packetLength;
BOOL allDataReceived = NO;
while (!allDataReceived) {
uint8_t buf[maxLength];
len = [(NSInputStream *)stream read:buf maxLength:maxLength];
NSLog(@"len = %d", len);
if (len < maxLength) {
maxLength -= len;
[tempStore appendBytes:buf length:len];
}
else {
allDataReceived = YES;
[tempStore appendBytes:buf length:len];
}
}
}
[self handleObject:tempStore];
[tempStore resetBytesInRange:NSMakeRange(0, [tempStore length])];
[tempStore setLength:0];
}
答案 1 :(得分:1)
检查[NSInputStream read]
的返回值。指定maxLength并不意味着实际上很多字节将真正读取。它可以更少,甚至可以为0.如果流只读取2个字节,我猜你将不得不发出第二个读数,指针指向已在缓冲区中读取的字节后面,并且其中包含剩余字节的maxLength缓冲液中。