实际上我通过自由手绘制图像的样本很少,我也在我的应用程序中集成了。我需要其他功能,例如undo / redo。我可以实现这个吗?需要帮助...我使用下面的代码。
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
mouseSwiped = YES;
UITouch *touch = [touches anyObject];
CGPoint currentPoint = [touch locationInView:self.view];
currentPoint.y -= 20;
UIGraphicsBeginImageContext(self.view.frame.size);
[drawImage.image drawInRect:CGRectMake(0, 0, self.view.frame.size.width, self.view.frame.size.height)];
CGContextSetLineCap(UIGraphicsGetCurrentContext(), kCGLineCapRound);
CGContextSetLineWidth(UIGraphicsGetCurrentContext(), 10.0);
CGContextSetRGBStrokeColor(UIGraphicsGetCurrentContext(), 1.0, 0.0, 0.0, 1.0);
CGContextBeginPath(UIGraphicsGetCurrentContext());
CGContextMoveToPoint(UIGraphicsGetCurrentContext(), lastPoint.x, lastPoint.y);
CGContextAddLineToPoint(UIGraphicsGetCurrentContext(), currentPoint.x, currentPoint.y);
CGContextStrokePath(UIGraphicsGetCurrentContext());
drawImage.image = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
lastPoint = currentPoint;
mouseMoved++;
if (mouseMoved == 10) {
mouseMoved = 0;
}
}
答案 0 :(得分:5)
CGMutablePathRef path;
path = CGPathCreateMutable();
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGPathMoveToPoint(path, NULL, previousPoint.x, previousPoint.y);
CGPathAddLineToPoint(path, NULL, lastPoint.x, lastPoint.y);
CGContextAddPath(context, path);
CGContextSetLineWidth(context, 10.0);
[[UIColor greenColor] setStroke];
CGContextDrawPath(context,kCGPathFillStroke);
}
现在您可以按路径索引执行撤消/重做。
答案 1 :(得分:2)
您可以尝试将所有路径存储在数组中。 当你绘制一个新的,最后添加并绘制它,当你删除 - 删除最后一个并重绘所有。保留在另一个数组中删除,以便您可以重做操作,在将新路径添加到路径数组时清除重做数组。 这是我能想到的最直接的方法。