我正在使用一个名为http://spritely.net/的插件在Jquery中创建一个动画精灵。
它工作正常,除了我需要它从鼠标开始并保持在精灵的最后一帧'8',直到鼠标关闭。
以下是代码:
<script type="text/javascript">
(function($) {
$(document).ready(function() {
$('#bird')
.sprite({
fps: 16,
no_of_frames: 8,
// the following are optional: new in version 0.6...
start_at_frame: 1,
on_first_frame: function(obj) {
if (window.console) {
console.log('first frame');
}
},
on_last_frame: function(obj) {
// you could stop the sprite here with, e.g.
// obj.spStop();
obj.spStop();
},
on_frame: {
8: function(obj) {
// you could change the 'state' of the
// sprite here with, e.g. obj.spState(2);
if (window.console) {
console.log('frame 8');
}
}
}
})
});
})(jQuery);
</script>
任何帮助都会很棒。
由于
答案 0 :(得分:0)
这可能会对你有帮助。
var mouseMoved = false;
$('#wrapper').hover(
function() {
$('#stage1').stop(true, true).fadeIn(1000,function() {
mouseMoved = false;
console.log(mouseMoved)
$('#stage2').fadeIn(1000,function() {console.log(mouseMoved)
$('#stage3').fadeIn(1000,function() {console.log(mouseMoved)
if (mouseMoved == true) {
$('#wrapper div').delay(50).fadeOut();
}
});
});
});
},
function() {
}
);
$(document).mousemove(function (event) {
mouseMoved = true;
$('#wrapper div').fadeOut();
});