如何创建可存储输出信息的文件?例如,我需要得到一个输出,其中名称重复10000次..一旦我停止运行程序并重新开始,它应该显示新输出与旧的值...如果我停在它之间,说第4000次,它再次从4001再次开始,而不是一遍又一遍..我如何在这个程序中使用文件?有人可以帮我整个程序吗? 该计划是 -
namespace Time_Writer
{
class Program
{
static int count = 1;
static double seconds;
private static System.Timers.Timer aTimer;
static void Main(string[] args)
{
aTimer = new System.Timers.Timer();
aTimer.Elapsed +=new System.Timers.ElapsedEventHandler(aTimer_Elapsed);
aTimer.Interval = 5000;
aTimer.Enabled = true;
Console.WriteLine("Press Enter To Exit The Program\n");
Console.ReadLine();
}
private static void aTimer_Elapsed(object source, ElapsedEventArgs e)
{
Console.WriteLine("Name is Yap {0}", e.SignalTime);
seconds += 5;
count += 1;
if (count>10)
{
aTimer.Enabled = false;
Console.WriteLine("\n\nTimer is off at {0}\n\n", e.SignalTime.TimeOfDay.ToString());
}
}
}
}
答案 0 :(得分:1)
在这个例子中,我只是将count变量的位保存到同一目录中的文件中。
static void Main(string[] args)
{
ReadCountFromFile();
aTimer = new System.Timers.Timer();
aTimer.Elapsed += new System.Timers.ElapsedEventHandler(aTimer_Elapsed);
aTimer.Interval = 5000;
aTimer.Enabled = true;
Console.WriteLine("Press Enter To Exit The Program\n");
Console.ReadLine();
AppDomain.CurrentDomain.ProcessExit += new EventHandler(CurrentDomain_DomainUnload);
}
private static void ReadCountFromFile()
{
try
{
if (File.Exists(".\\mynumber.dat"))
{
using (var file = File.Open(".\\mynumber.dat", FileMode.Open))
{
byte[] bytes = new byte[4];
file.Read(bytes, 0, 4);
count = BitConverter.ToInt32(bytes, 0);
Console.WriteLine("Count = {0}", count);
}
}
}
catch (Exception ex)
{
Console.WriteLine("Problem reading file.");
}
}
static void CurrentDomain_ProcessExit(object sender, EventArgs e)
{
using (var file = File.Open(".\\mynumber.dat", FileMode.OpenOrCreate))
{
var buffer = BitConverter.GetBytes(count);
file.Write(buffer, 0, buffer.Length);
}
}