我一直在玩Androids示例代码蓝牙聊天。我正在考虑使用它作为我自己的应用程序的基础,但我一直在遇到内存错误。现在我把它设置为以非常快的速度从蓝牙设备读取大量数据。应用程序将它接收的字节数组更改为String但过了一会儿我得到了outofmemory错误。在删除它创建的所有String对象时,gc是否太慢?如何释放字符串
的内存private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MESSAGE_STATE_CHANGE:
if(D) Log.i(TAG, "MESSAGE_STATE_CHANGE: " + msg.arg1);
switch (msg.arg1) {
case BluetoothChatService.STATE_CONNECTED:
setStatus(getString(R.string.title_connected_to, mConnectedDeviceName));
mConversationArrayAdapter.clear();
break;
case BluetoothChatService.STATE_CONNECTING:
setStatus(R.string.title_connecting);
break;
case BluetoothChatService.STATE_LISTEN:
case BluetoothChatService.STATE_NONE:
setStatus(R.string.title_not_connected);
break;
}
break;
case MESSAGE_WRITE:
byte[] writeBuf = (byte[]) msg.obj;
// construct a string from the buffer
String writeMessage = new String(writeBuf);
mConversationArrayAdapter.add("Me: " + writeMessage);
break;
case MESSAGE_READ:
byte[] readBuf = (byte[]) msg.obj;
// construct a string from the valid bytes in the buffer
String readMessage = new String(readBuf, 0, msg.arg1);
mConversationArrayAdapter.add(mConnectedDeviceName+": " + readMessage);
break;
case MESSAGE_DEVICE_NAME:
// save the connected device's name
mConnectedDeviceName = msg.getData().getString(DEVICE_NAME);
Toast.makeText(getApplicationContext(), "Connected to "
+ mConnectedDeviceName, Toast.LENGTH_SHORT).show();
break;
case MESSAGE_TOAST:
Toast.makeText(getApplicationContext(), msg.getData().getString(TOAST),
Toast.LENGTH_SHORT).show();
break;
}
}
};
MESSAGE_READ
案例是运行数吨次的案例。我也将String转换为Hex字符串。有没有办法将byte []直接更改为可以节省宝贵内存的十六进制字符串?
答案 0 :(得分:0)
关于内存不足的错误:我没有完美的解决方案,但在上次使用后使变量无效可能有助于GC加速其过程。
关于byte []到一个十六进制字符串,您可以尝试迭代字节数组并在每个字节上调用Integer.toHexString(...)
。