每当我尝试在monodroid中创建一个新的音频上下文时,它都会告诉我openal32.dll缺失;这自然没有意义,因为这是monodroid,openal是OpenTK的一部分。
我只能假设我做错了什么,但我之前在Windows下使用过OpenTK / OpenAL并且使用类似的代码管理得很好。
无论如何,这是违规代码:
public Audio()
{
if (Loaded == false)
{
Loaded = true;
try
{
try {Console.WriteLine ("Current: " + AudioContext.CurrentContext.ToString());} catch { Console.WriteLine ("no current context"); }
try {Console.WriteLine ("Default: " + AudioContext.DefaultDevice);} catch { Console.WriteLine ("no default device"); }
Context = new AudioContext();
ValidContext = true; //we have a valid audio context!
}
catch (Exception ex)
{
Console.WriteLine ("Loading the audio context failed.");
Console.WriteLine (ex.ToString ());
Console.WriteLine (ex.Message);
ValidContext = false; //Loading the audio context failed :(
}
}
}
这是输出:
I/monodroid-gc(24762): environment supports jni NewWeakGlobalRef
D/AndroidGameView(24762): SurfaceCreated
D/libEGL (24762): egl.cfg not found, using default config
D/libEGL (24762): loaded /system/lib/egl/libGLES_android.so
I/mono-stdout(24762): no current context
I/mono-stdout(24762): no default device
I/mono-stdout(24762): Loading the audio context failed.
I/mono-stdout(24762): System.TypeInitializationException: An exception was thrown by the type initializer for OpenTK.Audio.AudioContext ---> System.TypeInitializationException: An exception was thrown by the type initializer for OpenTK.Audio.AudioDeviceEnumerator ---> System.DllNotFoundException: openal32.dll
I/mono-stdout(24762): at (wrapper managed-to-native) OpenTK.Audio.OpenAL.Alc:MakeContextCurrent (intptr)
I/mono-stdout(24762): at OpenTK.Audio.OpenAL.Alc.MakeContextCurrent (ContextHandle context) [0x00000] in <filename unknown>:0
I/mono-stdout(24762): at OpenTK.Audio.AudioDeviceEnumerator..cctor () [0x00000] in <filename unknown>:0
I/mono-stdout(24762): --- End of inner exception stack trace ---
I/mono-stdout(24762): at OpenTK.Audio.AudioContext..cctor () [0x00000] in <filename unknown>:0
I/mono-stdout(24762): --- End of inner exception stack trace ---
I/mono-stdout(24762): at Hardware.Audio..ctor () [0x00000] in <filename unknown>:0
I/mono-stdout(24762): An exception was thrown by the type initializer for OpenTK.Audio.AudioContext
I/ARMAssembler(24762): generated scanline__00000177:03545444_00009001_00000000 [159 ipp] (215 ins) at [0x4fc138:0x4fc494] in 4168381 ns
答案 0 :(得分:1)
openal32.dll不包含在OpenTK中。 OpenTK只有OpenAL的绑定。就像opengl32.dll(包含在显卡驱动程序中)一样,必须通过声卡驱动程序(或其软件实现)安装openal32.dll。
快速搜索后,您似乎需要编译OpenAL for Android的软件实现:http://pielot.org/2010/12/14/openal-on-android/
编辑:看起来Android更喜欢使用较新的OpenSL ES。如果您有一些时间,可以尝试让OpenTK的生成器为您生成OpenSL ES绑定。
This other StackOverflow question还有其他一些使用OpenSL的选项。