我正在尝试挂钩集合中INotifyPropertyChanged
个对象的事件。
我对这个问题所见过的每一个答案都说如下处理:
void NotifyingItems_CollectionChanged(object sender, NotifyCollectionChangedEventArgs e)
{
if( e.NewItems != null )
{
foreach( INotifyPropertyChanged item in e.NewItems )
{
item.PropertyChanged += new PropertyChangedEventHandler(CollectionItemChanged);
}
}
if( e.OldItems != null )
{
foreach( ValidationMessageCollection item in e.OldItems )
{
item.PropertyChanged -= CollectionItemChanged;
}
}
}
我的问题是,只要开发人员在NotifyingItems集合上调用Clear()
,这就完全失败了。发生这种情况时,将使用e.Action == Reset
调用此事件处理程序,并且e.NewItems
和e.OldItems
都等于null
(我希望后者包含所有项目)。
问题是那些物品不会消失,它们不会被破坏,它们不再被当前的班级监控 - 但是因为我从来没有机会取消映射它们的PropertyChangedEventHandler
- 即使从我的NotifyingItems列表中清除了CollectionItemChanged
处理程序,他们也会继续调用它。如何用这种“完善的”模式处理这种情况?
答案 0 :(得分:5)
或许看看this answer
它建议不要使用.Clear()
并实施.RemoveAll()
扩展方法,逐个删除项目
public static void RemoveAll(this IList list)
{
while (list.Count > 0)
{
list.RemoveAt(list.Count - 1);
}
}
如果这对您不起作用,那么链接中也会发布其他好的解决方案。
答案 1 :(得分:2)
发现终极解决方案
我找到了一个解决方案,允许用户同时利用添加或删除多个项目的效率,同时只触发一个事件 - 并满足UIElements的需要以获取Action.Reset事件args其他用户希望添加和删除元素列表。
此解决方案涉及覆盖CollectionChanged事件。当我们开始触发此事件时,我们实际上可以查看每个已注册处理程序的目标并确定其类型。由于当多个项目发生更改时,只有ICollectionView类需要NotifyCollectionChangedAction.Reset
args,我们可以将它们单独输出,并为其他人提供包含已删除或添加的完整项目列表的正确事件参数。以下是实施。
public class BaseObservableCollection<T> : ObservableCollection<T>
{
//Flag used to prevent OnCollectionChanged from firing during a bulk operation like Add(IEnumerable<T>) and Clear()
private bool _SuppressCollectionChanged = false;
/// Overridden so that we may manually call registered handlers and differentiate between those that do and don't require Action.Reset args.
public override event NotifyCollectionChangedEventHandler CollectionChanged;
public BaseObservableCollection() : base(){}
public BaseObservableCollection(IEnumerable<T> data) : base(data){}
#region Event Handlers
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
if( !_SuppressCollectionChanged )
{
base.OnCollectionChanged(e);
if( CollectionChanged != null )
CollectionChanged.Invoke(this, e);
}
}
//CollectionViews raise an error when they are passed a NotifyCollectionChangedEventArgs that indicates more than
//one element has been added or removed. They prefer to receive a "Action=Reset" notification, but this is not suitable
//for applications in code, so we actually check the type we're notifying on and pass a customized event args.
protected virtual void OnCollectionChangedMultiItem(NotifyCollectionChangedEventArgs e)
{
NotifyCollectionChangedEventHandler handlers = this.CollectionChanged;
if( handlers != null )
foreach( NotifyCollectionChangedEventHandler handler in handlers.GetInvocationList() )
handler(this, !(handler.Target is ICollectionView) ? e : new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
#endregion
#region Extended Collection Methods
protected override void ClearItems()
{
if( this.Count == 0 ) return;
List<T> removed = new List<T>(this);
_SuppressCollectionChanged = true;
base.ClearItems();
_SuppressCollectionChanged = false;
OnCollectionChangedMultiItem(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, removed));
}
public void Add(IEnumerable<T> toAdd)
{
if( this == toAdd )
throw new Exception("Invalid operation. This would result in iterating over a collection as it is being modified.");
_SuppressCollectionChanged = true;
foreach( T item in toAdd )
Add(item);
_SuppressCollectionChanged = false;
OnCollectionChangedMultiItem(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Add, new List<T>(toAdd)));
}
public void Remove(IEnumerable<T> toRemove)
{
if( this == toRemove )
throw new Exception("Invalid operation. This would result in iterating over a collection as it is being modified.");
_SuppressCollectionChanged = true;
foreach( T item in toRemove )
Remove(item);
_SuppressCollectionChanged = false;
OnCollectionChangedMultiItem(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, new List<T>(toRemove)));
}
#endregion
}
感谢大家的建议和链接。如果没有看到其他人提出的所有渐进式更好的解决方案,我就永远不会达到这一点。
答案 2 :(得分:1)
我通过创建自己的ObservableCollection<T>
子类来解决这个问题,该子类覆盖了ClearItems
方法。在调用基本实现之前,它会引发我在类上定义的CollectionChanging
事件。
CollectionChanging
会触发,因此您有机会订阅该活动并取消订阅活动。
示例:
public event NotifyCollectionChangedEventHandler CollectionChanging;
protected override void ClearItems()
{
if (this.Items.Count > 0)
{
this.OnCollectionChanging(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Reset));
}
base.ClearItems();
}
protected virtual void OnCollectionChanging(NotifyCollectionChangedEventArgs eventArgs)
{
if (this.CollectionChanging != null)
{
this.CollectionChanging(this, eventArgs);
}
}
答案 3 :(得分:1)
编辑:此解决方案不起作用
来自Rachel链接的问题的{p> This solution似乎非常出色:如果我将NotifyingItems ObservableCollection替换为覆盖可重写的Collection.ClearItems()方法的继承类,那么我可以拦截NotifyCollectionChangedEventArgs并将其替换为Remove而不是Reset操作,并传递已删除项目的列表:
//Makes sure on a clear, the list of removed items is actually included.
protected override void ClearItems()
{
if( this.Count == 0 ) return;
List<T> removed = new List<T>(this);
base.ClearItems();
base.OnCollectionChanged(new NotifyCollectionChangedEventArgs(NotifyCollectionChangedAction.Remove, removed));
}
protected override void OnCollectionChanged(NotifyCollectionChangedEventArgs e)
{
//If the action is a reset (from calling base.Clear()) our overriding Clear() will call OnCollectionChanged, but properly.
if( e.Action != NotifyCollectionChangedAction.Reset )
base.OnCollectionChanged(e);
}
非常棒,除了在我自己的课堂上,任何地方都不需要改变。
<强> *编辑* 强>
我喜欢这个解决方案,但它不起作用 ...除非操作是“重置”,否则不允许提升更改了多个项目的NotifyCollectionChangedEventArgs。您将获得以下运行时异常:Range actions are not supported
。我不知道为什么它必须对此如此挑剔,但现在除了一次删除每个项目之外别无选择......为每个项目发起一个新的CollectionChanged事件。真是太该死了。
答案 4 :(得分:0)
重置不提供更改的项目。如果继续使用Clear,则需要维护一个单独的集合来清除事件。
更简单,更节省内存的解决方案是创建自己的清除功能并删除每个项目,而不是将集合清除。
void ClearCollection()
{
while(collection.Count > 0)
{
// Could handle the event here...
// collection[0].PropertyChanged -= CollectionItemChanged;
collection.RemoveAt(collection.Count -1);
}
}