我有一个Main活动,它将两个类加载到FrameLayout视图中。
//Create Intance of Camera
camPreview = new CamLayer(this.getApplicationContext());
//Create Instance of OpenGL
glView = new GLLayer(this);
//FrameLayOut for holding everything
FrameLayout frame = new FrameLayout(this);
// set as main view
setContentView(frame);
// add Camera to view
frame.addView(camPreview, new LayoutParams(LayoutParams.FILL_PARENT, LayoutParams.FILL_PARENT));
frame.addView(glView);
从glView我启动我的传感器管理器,名为PhoneOrientation,如下所示:
public GLLayer(Context context) {
super(context);
this.context = context;
this.square = new Square();
phoneOri=new PhoneOrientation(context); // sensor manager and interpreter
// settings for translucent glView
this.setEGLConfigChooser(8, 8, 8, 8, 16, 0);
this.getHolder().setFormat(PixelFormat.TRANSLUCENT);
// set render to inline
this.setRenderer(this);
phoneOri.start(context);
}
我的phoneOrientation类:
public class PhoneOrientation {
private SensorManager sensorMan;
private Sensor sensorAcce;
private Sensor sensorMagn;
private SensorEventListener listener;
private float matrix[]=new float[16];
private Context ctx;
public PhoneOrientation(Context context) {
ctx = context;
}
public void start(Context context) {
listener = new SensorEventListener() {
private float orientation[]=new float[3];
private float acceleration[]=new float[3];
public void onAccuracyChanged(Sensor arg0, int arg1){}
public void onSensorChanged(SensorEvent evt) {
int type=evt.sensor.getType();
//Smoothing the sensor data a bit seems like a good idea.
if (type == Sensor.TYPE_MAGNETIC_FIELD) {
orientation[0]=(orientation[0]*1+evt.values[0])*0.5f;
orientation[1]=(orientation[1]*1+evt.values[1])*0.5f;
orientation[2]=(orientation[2]*1+evt.values[2])*0.5f;
} else if (type == Sensor.TYPE_ACCELEROMETER) {
acceleration[0]=(acceleration[0]*2+evt.values[0])*0.33334f;
acceleration[1]=(acceleration[1]*2+evt.values[1])*0.33334f;
acceleration[2]=(acceleration[2]*2+evt.values[2])*0.33334f;
}
if ((type==Sensor.TYPE_MAGNETIC_FIELD) || (type==Sensor.TYPE_ACCELEROMETER)) {
float newMat[]=new float[16];
//Toast toast = Toast.makeText(ctx.getApplicationContext(), "accel", Toast.LENGTH_SHORT);
//toast.show();
SensorManager.getRotationMatrix(newMat, null, acceleration, orientation);
SensorManager.remapCoordinateSystem(newMat,
SensorManager.AXIS_Y, SensorManager.AXIS_MINUS_X,
newMat);
matrix=newMat;
}
}
};
sensorMan = (SensorManager)context.getSystemService(Context.SENSOR_SERVICE);
sensorAcce = sensorMan.getSensorList(Sensor.TYPE_ACCELEROMETER).get(0);
sensorMagn = sensorMan.getSensorList(Sensor.TYPE_MAGNETIC_FIELD).get(0);
sensorMan.registerListener(listener, sensorAcce, SensorManager.SENSOR_DELAY_FASTEST);
sensorMan.registerListener(listener, sensorMagn, SensorManager.SENSOR_DELAY_FASTEST);
}
public float[] getMatrix() {
return matrix;
}
public void finish() {
sensorMan.unregisterListener(listener);
}
}
我的phoniOrientationClass本质上是我的传感器管理器,从那里我想把一些传感器数据吐回到我的应用程序的标题栏,即。
context.setTitle("x: "+ xData); // or something?
我似乎不能从那里拨打这个电话吗?我是java的新手,我看到很多人在教程/示例中内联他们的类。我个人不喜欢这么做,因为我相信它会使代码变得混乱。但我想,因为我将我的应用程序上下文从我的主要活动传递到我的glView,然后再次传递给我的传感器管理器,我能够进行此调用吗?谁能向我解释我怎么能?
EL
答案 0 :(得分:1)
方法下的“大红线”表示:“方法setTitle(String)未定义类型Context”。幸运的是,通过将上下文转换为Activity,可以非常快速地修复此问题。
Activity activity = (Activity) context;
activity.setTitle("x: "+ xData);