我正在尝试动画图像以便在选中时左右旋转,基本上是让用户触摸他们正在触摸的对象。
我找到了一些动画代码:
- (void)rotateImage:(UIImageView *)image duration:(NSTimeInterval)duration
curve:(int)curve degrees:(CGFloat)degrees delay:(CGFloat)delay
{
// Setup the animation
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDelay:delay];
[UIView setAnimationDuration:duration];
[UIView setAnimationCurve:curve];
[UIView setAnimationBeginsFromCurrentState:YES];
// The transform matrix
CGAffineTransform transform =
CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(degrees));
image.transform = transform;
// Commit the changes
[UIView commitAnimations];
}
然而,当我尝试运行两个动画时,只有最后一个动画才有效。即使有适当的延迟,也只会显示第二个动画:
[self rotateImage:self duration:.5
curve:UIViewAnimationCurveEaseIn degrees:60 delay:0];
[self rotateImage:self duration:.5
curve:UIViewAnimationCurveEaseIn degrees:-60 delay:5];
如何创建动画以使其向左旋转,然后向右旋转?
答案 0 :(得分:4)
[UIView animateWithDuration:0.2 animations:^{
// animation left
[UIView setAnimationDelay:10];
} completion:^(BOOL finished){
[UIView animateWithDuration:0.2 animations:^{
// animation right
} completion:^(BOOL finished){
// done
}];
}];
在这里找到了
https://developer.apple.com/library/content/featuredarticles/Short_Practical_Guide_Blocks/
答案 1 :(得分:1)
[UIView animateWithDuration:0.5f delay:0.0f options:UIViewAnimationOptionCurveEaseIn animations:^{
self.view.transform = CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(60));
} completion:^(BOOL finished){
[UIView animateWithDuration:0.5f delay:5.0f options:UIViewAnimationOptionCurveEaseIn
animations:^{
self.view.transform = CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(-60));
}
completion:^(BOOL finished){}];
}];
答案 2 :(得分:0)
动画块肯定是要走的路。这应该复制你要做的事情,包括宽松。假设您从视图控制器调用,但如果您将此代码放入UIView或UIImageView,则只需将self.view替换为self。
[UIView animateWithDuration:0.5f delay:0.0f options:UIViewAnimationOptionCurveEaseIn animations:^{
self.view.transform = CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(60));
} completion:^(BOOL finished){}];
[UIView animateWithDuration:0.5f delay:5.0f options:UIViewAnimationOptionCurveEaseIn animations:^{
self.view.transform = CGAffineTransformMakeRotation(DEGREES_TO_RADIANS(-60));
} completion:^(BOOL finished){}];