AnimTicksPerSecond GUID

时间:2012-02-10 18:56:38

标签: c++ windows animation directx guid

我正在尝试解析.X文件(用于DirectX)以获取动画网格的fps ... .X文件使用模板数据。我想在模板中获取变量:AnimTicksPerSecond,但是,我无法告诉解析器识别此模板,因为我没有GUID ...是否有查找GUID的方法?这是我的解析器代码,它适用于标准模板,但AnimTicksPerSecond未在同一文件中定义(由DirectX SDK提供)。

BOOL cAnimationCollection::ParseObject(LPD3DXFILEDATA pDataObj, DWORD Depth, void **data)
{   
    if(pDataObj->IsReference())
        return true;

    if(CompareDataObjectType(pDataObj, TID_D3DRMAnimationSet)) //Animation Set is defined in rmxfguid.h(comes with DX SDK)
    {
        // Create and link Object
        cAnimationSet *AnimSet = new cAnimationSet();
        AnimSet->m_Next = m_AnimationSets;
        m_AnimationSets = AnimSet;

        // Increment # Animation Sets by 1
        m_NumAnimationSets++;

        // Set Animation Index to global count
        AnimSet->m_index = index;
        index++;

        LPD3DXFILEDATA pSubData;
        SIZE_T nChildren;

        if(!strcmp(GetObjectName(pDataObj), "Unknown") || !(AnimSet->m_Name = GetObjectName(pDataObj)))
            AnimSet->m_Name = _strdup("NewAnimationSet");
        if(SUCCEEDED(pDataObj->GetChildren(&nChildren)))
        for(SIZE_T index = 0; index < nChildren; index++)
            if(SUCCEEDED(pDataObj->GetChild(index, &pSubData))){
                ParseChildObjects(pSubData, Depth, data);
            }
    }
    return true;
}

1 个答案:

答案 0 :(得分:0)

AnimTicksPerSecond的第一个Google结果是MSDN documentation,其中包含此声明:

template AnimTicksPerSecond
{
    < 9E415A43-7BA6-4a73-8743-B73D47E88476 >
    DWORD AnimTicksPerSecond;
}

看起来像是我的GUID。