// function scoreHandArray scores your hand
function scoreHandArray(hand) {
var score = 0;
for (i=0,i<hand.length,i++) {
score = score + hand[i].value;
};
return score;
};
console.log( "You have the " + player[0].face + " of " + player[0].suit " and the " + player[1].face " of " + player[1].suit " for a score of " scoreHandArray(player));
你好,这是我了!这里的函数有一个我找不到的错误,返回SyntaxError: Expected ';'
。 (我知道它是函数,因为注释掉console.log没有任何改变。)函数scoreHandArray
获取一个对象数组并返回对象的分数。这里有完整的源代码:
// This code defines the Object constructor Card, used to make the card objects
var Card = function(card) {
this.face = theFace(card);
this.suit = theSuit(card);
this.value = theValue(card);
};
// This code creates the Deck to be used.
var deck = [];
for ( i=0 ; i<52 ; i++ ) {
deck.push( i );
};
for ( i=51 ; i>0 ; i-- ) {
var random = Math.floor(Math.random()*i);
var temp = deck[random];
deck[random] = deck[i];
deck[i] = temp;
};
// 0-12 is Spades.
// 13-25 is Hearts.
// 26-38 is Clubs.
// 39-51 is Diamonds.
// Now we create the hand of the player and dealer
var player = [];
var dealer = [];
// Now to deal a card to player
player.push(deck.pop());
dealer.push(deck.pop());
// and another
player.push(deck.pop());
dealer.push(deck.pop());
// function theFace gives the face of a card
function theFace( card ) {
var faces = ["King","Ace","2","3","4","5","6","7","8","9","10","Queen","Jack"];
return(faces[card%13]);
};
// function theValue uses 'switch' to determine points from a card
function theValue(card) {
var value = card % 13;
switch( value ) {
case(0):
case(11):
case(12):
value = 10;
break;
case(1):
value = 11;
break;
default:
value = value;
break;
};
return value;
};
// function theSuit returns the suit of a card
function theSuit(card) {
var suit;
if(card>38) {
suit = "Diamonds";
}else if(card>25) {
suit = "Clubs";
}else if(card>12) {
suit = "Hearts";
}else {
suit = "Spades";
};
return suit;
};
// function toObject the first (numbered) card of of a hand
// and turns it into an Object with the desired properties
function toObject( hand ) {
var card = hand.pop();
if (typeof(card) !== "number") {
hand.push(card);
} else {
var card = new Card (card);
hand.unshift(card);
};
return hand;
};
toObject(player);
toObject(player);
toObject(dealer);
toObject(dealer);
// function scoreHandArray scores your hand
function scoreHandArray(hand) {
var score = 0;
for (i=0,i<hand.length,i++) {
score = score + hand[i].value;
};
return score;
};
console.log( "You have the " + player[0].face + " of " + player[0].suit " and the " + player[1].face " of " + player[1].suit " for a score of " scoreHandArray(player));
奇怪,现在用[{1}}循环替换,
循环中的for
后,它现在响应;
。它可能需要ReferenceError: expected ')'
? (错误似乎出现在最后一行)
行,因为对其进行评论会使错误消失。)我计算在那行中我有2 console.log
和2 (
!
答案 0 :(得分:1)
看起来你的问题就在这里:
for (i=0,i<hand.length,i++) {
score = score + hand[i].value;
};
您需要使用for
替换;
循环中的逗号。此外,}
之后的分号也不是必需的。
此外,首选在循环开头使用var i=0
,并且还可以防止因引用全局i
变量而导致的范围问题。
答案 1 :(得分:0)
您最好的选择是将所有JavaScript代码放在JSLint中。这将帮助您清理可能会出现问题的语法问题,并帮助您节省大量的跨浏览器兼容性。