我想创建一个NSButton
,在单击时发送动作,但按下1或2秒后会显示NSMenu。与此问题here完全相同,但由于答案无法解决我的问题,我决定再次提问。
例如,转到Finder,打开一个新窗口,浏览一些文件夹,然后单击后退按钮:转到上一个文件夹。现在单击并按住后退按钮:显示一个菜单。我不知道如何使用NSPopUpButton
。
答案 0 :(得分:12)
使用NSSegmentedControl
。
通过向控件发送setMenu:forSegment:
来添加菜单(将任何内容连接到IB中的menu
插座都不会有效)。有一个动作连接到控件(这很重要)。
应该完全像你描述的那样工作。
答案 1 :(得分:6)
创建NSPopUpButton
的子类并覆盖mouseDown
/ mouseUp
个事件。
在调用mouseDown
的实现之前暂时super
事件延迟,并且仅在鼠标仍被按下时才会延迟。
在触发按钮mouseUp
/之前,selectedMenuItem
事件将nil
设置为selectedMenuItemIndex
(因此-1
将为target
) action
。
唯一的另一个问题是处理快速点击,其中一次点击的计时器可能会在鼠标停止以供将来点击时触发。我没有使用NSTimer
并使其无效,而是选择为mouseDown
事件设置一个简单的计数器,并在计数器发生变化时进行纾困。
这是我在子类中使用的代码:
// MyClickAndHoldPopUpButton.h
@interface MyClickAndHoldPopUpButton : NSPopUpButton
@end
// MyClickAndHoldPopUpButton.m
@interface MyClickAndHoldPopUpButton ()
@property BOOL mouseIsDown;
@property BOOL menuWasShownForLastMouseDown;
@property int mouseDownUniquenessCounter;
@end
@implementation MyClickAndHoldPopUpButton
// highlight the button immediately but wait a moment before calling the super method (which will show our popup menu) if the mouse comes up
// in that moment, don't tell the super method about the mousedown at all.
- (void)mouseDown:(NSEvent *)theEvent
{
self.mouseIsDown = YES;
self.menuWasShownForLastMouseDown = NO;
self.mouseDownUniquenessCounter++;
int mouseDownUniquenessCounterCopy = self.mouseDownUniquenessCounter;
[self highlight:YES];
float delayInSeconds = [NSEvent doubleClickInterval];
dispatch_time_t popTime = dispatch_time(DISPATCH_TIME_NOW, delayInSeconds * NSEC_PER_SEC);
dispatch_after(popTime, dispatch_get_main_queue(), ^(void){
if (self.mouseIsDown && mouseDownUniquenessCounterCopy == self.mouseDownUniquenessCounter) {
self.menuWasShownForLastMouseDown = YES;
[super mouseDown:theEvent];
}
});
}
// if the mouse was down for a short enough period to avoid showing a popup menu, fire our target/action with no selected menu item, then
// remove the button highlight.
- (void)mouseUp:(NSEvent *)theEvent
{
self.mouseIsDown = NO;
if (!self.menuWasShownForLastMouseDown) {
[self selectItem:nil];
[self sendAction:self.action to:self.target];
}
[self highlight:NO];
}
@end
答案 2 :(得分:4)
如果有人仍然需要这个,那么我的解决方案基于简单的NSButton,而不是分段控件。
子类NSButton并实现一个自定义mouseDown
,它在当前运行循环中启动一个计时器。在mouseUp
中,检查计时器是否未触发。在这种情况下,取消它并执行默认操作。
这是一种非常简单的方法,它适用于您可以在IB中使用的任何NSButton。
以下代码:
- (void)mouseDown:(NSEvent *)theEvent {
[self setHighlighted:YES];
[self setNeedsDisplay:YES];
_menuShown = NO;
_timer = [NSTimer scheduledTimerWithTimeInterval:0.3 target:self selector:@selector(showContextMenu:) userInfo:nil repeats:NO];
[[NSRunLoop currentRunLoop] addTimer:_timer forMode:NSDefaultRunLoopMode];
}
- (void)mouseUp:(NSEvent *)theEvent {
[self setHighlighted:NO];
[self setNeedsDisplay:YES];
[_timer invalidate];
_timer = nil;
if(!_menuShown) {
[NSApp sendAction:[self action] to:[self target] from:self];
}
_menuShown = NO;
}
- (void)showContextMenu:(NSTimer*)timer {
if(!_timer) {
return;
}
_timer = nil;
_menuShown = YES;
NSMenu *theMenu = [[NSMenu alloc] initWithTitle:@"Contextual Menu"];
[[theMenu addItemWithTitle:@"Beep" action:@selector(beep:) keyEquivalent:@""] setTarget:self];
[[theMenu addItemWithTitle:@"Honk" action:@selector(honk:) keyEquivalent:@""] setTarget:self];
[theMenu popUpMenuPositioningItem:nil atLocation:NSMakePoint(self.bounds.size.width-8, self.bounds.size.height-1) inView:self];
NSWindow* window = [self window];
NSEvent* fakeMouseUp = [NSEvent mouseEventWithType:NSLeftMouseUp
location:self.bounds.origin
modifierFlags:0
timestamp:[NSDate timeIntervalSinceReferenceDate]
windowNumber:[window windowNumber]
context:[NSGraphicsContext currentContext]
eventNumber:0
clickCount:1
pressure:0.0];
[window postEvent:fakeMouseUp atStart:YES];
[self setState:NSOnState];
}
我已经在我的GitHub上发布了working sample。
答案 3 :(得分:1)
晚了聚会,但是这里有一些不同的方法,也将NSButton
子类化:
///
/// @copyright © 2018 Vadim Shpakovski. All rights reserved.
///
import AppKit
/// Button with a delayed menu like Safari Go Back & Forward buttons.
public class DelayedMenuButton: NSButton {
/// Click & Hold menu, appears after `NSEvent.doubleClickInterval` seconds.
public var delayedMenu: NSMenu?
}
// MARK: -
extension DelayedMenuButton {
public override func mouseDown(with event: NSEvent) {
// Run default implementation if delayed menu is not assigned
guard delayedMenu != nil, isEnabled else {
super.mouseDown(with: event)
return
}
/// Run the popup menu if the mouse is down during `doubleClickInterval` seconds
let delayedItem = DispatchWorkItem { [weak self] in
self?.showDelayedMenu()
}
DispatchQueue.main.asyncAfter(deadline: .now() + .milliseconds(Int(NSEvent.doubleClickInterval * 1000)), execute: delayedItem)
/// Action will be set to nil if the popup menu runs during `super.mouseDown`
let defaultAction = self.action
// Run standard tracking
super.mouseDown(with: event)
// Restore default action if popup menu assigned it to nil
self.action = defaultAction
// Cancel popup menu once tracking is over
delayedItem.cancel()
}
}
// MARK: - Private API
private extension DelayedMenuButton {
/// Cancels current tracking and runs the popup menu
func showDelayedMenu() {
// Simulate mouse up to stop native tracking
guard
let delayedMenu = delayedMenu, delayedMenu.numberOfItems > 0, let window = window, let location = NSApp.currentEvent?.locationInWindow,
let mouseUp = NSEvent.mouseEvent(
with: .leftMouseUp, location: location, modifierFlags: [], timestamp: Date.timeIntervalSinceReferenceDate,
windowNumber: window.windowNumber, context: NSGraphicsContext.current, eventNumber: 0, clickCount: 1, pressure: 0
)
else {
return
}
// Cancel default action
action = nil
// Show the default menu
delayedMenu.popUp(positioning: nil, at: .init(x: -4, y: bounds.height + 2), in: self)
// Send mouse up when the menu is on screen
window.postEvent(mouseUp, atStart: false)
}
}