您好我正在努力寻找内存泄漏。我和卡在一个:) 我用这种方法得到了内存泄漏:
- (void)drawLayer:(CATiledLayer *)layer inContext:(CGContextRef)context
{
#ifdef DEBUGX
NSLog(@"%s", __FUNCTION__);
#endif
CGPDFPageRef drawPDFPageRef = NULL;
CGPDFDocumentRef drawPDFDocRef = NULL;
@synchronized(self) // Block any other threads
{
drawPDFDocRef = CGPDFDocumentRetain(_PDFDocRef);
drawPDFPageRef = CGPDFPageRetain(_PDFPageRef);
}
CGContextSetRGBFillColor(context, 1.0f, 1.0f, 1.0f, 1.0f); // White
CGContextFillRect(context, CGContextGetClipBoundingBox(context)); // Fill
if (drawPDFPageRef != NULL) // Go ahead and render the PDF page into the context
{
CGContextTranslateCTM(context, 0.0f, self.bounds.size.height); CGContextScaleCTM(context, 1.0f, -1.0f);
CGContextConcatCTM(context, CGPDFPageGetDrawingTransform(drawPDFPageRef, kCGPDFCropBox, self.bounds, 0, true));
CGContextSetRenderingIntent(context, kCGRenderingIntentDefault); CGContextSetInterpolationQuality(context, kCGInterpolationDefault);
CGContextDrawPDFPage(context, drawPDFPageRef); // 100 %
}
CGPDFPageRelease(drawPDFPageRef); CGPDFDocumentRelease(drawPDFDocRef);
}
我无法弄清楚出了什么问题?也许有人可以帮我这个?
编辑: 泄漏:
Leaked Object # Address Size Responsible Library Responsible Frame
Malloc 8 Bytes,1 0x46b608 8 Bytes CoreGraphics mem_alloc